Drive them out - Combat Mission: Final Blitzkrieg



Rating: | 5.63 (13) |
Games Played: | 8 |
SM: | 6 |
Turns: | 60 |
Type: | Stock |
First Side: | Allies |
Second Side: | Axis |
Player Voting Stats | ||
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Member | Balance | Enjoyment |
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Slightly Pro Axis | 8 |
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Slightly Pro Axis | 8 |
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Totally Pro Axis | 1 |
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Moderately Pro Axis | 2 |
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Moderately Pro Axis | 8 |
Gaming Records | |||||||||
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1st Side Player | 2nd Side Player | Result | Score | ||||||
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Das Morbo | vs. | marco2marzo | ![]() |
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Axis Minor Victory | 48 | 24 |
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zinzan1963 | vs. | cplkrotz | ![]() |
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Draw | 36 | 36 |
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Guardsman | vs. | Jobu88 | ![]() |
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Axis Total Victory | 66 | 6 |
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Shorker | vs. | nortriubuell | ![]() |
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Allies Minor Victory | 48 | 24 |
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Neutral Party | vs. | a1steaks | ![]() |
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Axis Tactical Victory | 54 | 18 |
Definitely a tough struggle against MP-toting SS squads, for masochistic US players only ;-)
Against a more static AI opponent, the map would make for a fun challenge on allied side.
However, once his armor knocked out and mortars empty, there was no way to advance further against my numerous MG42s and other fire power. I even had several squads out of ammo, what with all the GI targets to shoot at.
BTW, I would have HATED playing this as the attacker, as Mudking obviously did.
My congrats to George on using his available forces so well.
Needs rebalancing to be a H2H scenario (a platoon of M4s would do the trick, methinks).
Aside from this, it is a beatuifully crafted map and an interesting challenge!