Spotting and unit quality - does it matter? - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Combat Mission (https://www.theblitz.club/message_boards/forumdisplay.php?fid=10) +---- Forum: CM Tactical Discussion (https://www.theblitz.club/message_boards/forumdisplay.php?fid=31) +---- Thread: Spotting and unit quality - does it matter? (/showthread.php?tid=40263) |
Spotting and unit quality - does it matter? - The Coil - 04-25-2007 RE: Spotting and unit quality - does it matter? - McIvan - 04-25-2007 Try spotting units hiding in scattered trees or rubble.....things that are normally close to undetectable until you're very close. That's where I think you might see a difference. RE: Spotting and unit quality - does it matter? - The Coil - 04-26-2007 Not exactly what you asked for, but I tried it with platoons approaching through scattered trees - same result - the spotting distance goes down considerably, but units are spotted at the exact same time/place every time, regardless of unit quality. That's what makes me think there's no difference - the fact the units show up in exactly the same place each time. It's possible that there's some difference that applies only in certain situations - i.e. spotting units in particularly good cover or something, but that seems a little too subtle. My experience with CM is that stuff is generally modelled more simply that I think, but the complexity of the game lends itself to identifying all sorts of subtleties of modelling that just don't exist (like for instance, all the theories of the best way to un-immobilize vehicles, when in fact, it seems like the de-immob as a result of a random die roll). Haven't tested it enough, but I strongly suspect the unit quality - spotting thing is another such thing. Might run a few more tests to make sure. Haven't tested the flip side at all, either: does unit quality matter in remaining concealed - that is, is an elite unit harder to spot? RE: Spotting and unit quality - does it matter? - Colonel Talvela - 04-26-2007 RE: Spotting and unit quality - does it matter? - PoorOldSpike - 04-26-2007 Here's my standard reply to anybody who's in danger of becoming a numbers-junkie - Mate, don't get too obsessed with numbers, I never do.. :) That's why I always tell people to play by gut instinct and not by sliderule.. Sure, we all have to look up the odd chart occasionally to remind ourselves about something but don't become bogged down too much in hard facts and figures or you'll begin playing like a robot without any 'feel' for the game. Remember in the film 'The Cincinnati Kid' a poker player carefully consults his mathematical charts to work out the chances before placing each bet, yet the Kid (playing by gut instinct without any charts) takes him to the cleaners. Right Kid? "Right".. RE: Spotting and unit quality - does it matter? - Colonel Talvela - 04-26-2007 yeah, you posted that in the other thread. It so completely off-base I didnt respond before. RE: Spotting and unit quality - does it matter? - PoorOldSpike - 04-26-2007 What does 'off-base' mean? RE: Spotting and unit quality - does it matter? - Colonel Talvela - 04-26-2007 incorrect http://en.wiktionary.org/wiki/off_base RE: Spotting and unit quality - does it matter? - PoorOldSpike - 04-26-2007 But mate, I've been playing by gut instinct nonstop for 4 years in 500 ladder games and it got me to the top of the Rugged Defense, Appui-Feu and Wargames-Player Club ladders at various times, so please let me know what I've been doing incorrect all this time? RE:��Spotting and unit quality - does it matter? - Colonel Talvela - 04-26-2007 PoorOldSpike Wrote:Mate, don't get too obsessed with numbers, I never do.. :) You dont care about numbers like you dont care about ladder rankings |