Individual units - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Campaign Series (https://www.theblitz.club/message_boards/forumdisplay.php?fid=8) +--- Thread: Individual units (/showthread.php?tid=62207) Pages:
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Individual units - Oberst - 07-06-2012 Just wondering, instead of creating a scenario with tank units in plt strength, how about as individual units? Depending on the size of the scenario the total number would not be that great I would think so time factor with moving a lot of single units would not be excessive. I think it would be more realistic. Any thoughts? Gil RE: Individual units - junk2drive - 07-06-2012 Don't stop at tanks, change the ranges and movement for all the units and make a squad level game. RE: Individual units - Herr Straße Laufer - 07-07-2012 Why not just play Squad Battles, which sounds like the scale you are asking for? Though, scenario designers can do what you ask, I would not. Leave CS at the platoon based scale some of us prefer? HSL RE: Individual units - Oberst - 07-07-2012 (07-07-2012, 03:51 AM)Herr Straßen Läufer Wrote: Why not just play Squad Battles, which sounds like the scale you are asking for? The only reason I suggest this is because once a plt gets down to 1 sp it is virtually worthless against other full strength opposing plts. Yet in a number of actual combat situations, especially German tanks, a single unit could inflict a lot of damage against enemy units. Gil RE: Individual units - Warhorse - 07-07-2012 (07-06-2012, 11:10 PM)junk2drive Wrote: Don't stop at tanks, change the ranges and movement for all the units and make a squad level game. Ahem.....already started that.... RE: Individual units - Crossroads - 07-07-2012 We already have various special purposes infantry squads... Recon vehicles are (correctly) SP1 strenght in various oob organizations... I am not sure about all armour presented as invidiual units? But as Ed mentioned, it's certainly doable if scenario designer so chooses. As an observation, TOAW has a feature any unit can dynamically be split and insplit: a division into regiments, rgt into battalions, and back. Could be a cool feature here as well... RE: Individual units - junk2drive - 07-07-2012 A couple of Squad Battles games have the 3D units that look like JTCS. I don't own any because the game play doesn't sound like something I would enjoy. Dropping weapons and picking up weapons and such. JTCS at squad level might be interesting to me. Especially if I don't have to buy anything. And Ed, no one would force you to play it. RE: Individual units - Von Earlmann - 07-07-2012 (07-06-2012, 10:37 PM)Oberst Wrote: Just wondering, instead of creating a scenario with tank units in plt strength, how about as individual units? Depending on the size of the scenario the total number would not be that great I would think so time factor with moving a lot of single units would not be excessive. I think it would be more realistic. Any thoughts? Would probably work with smaller scenarios...........I contemplated it once but have never followed through......it would be a fair amount of work to reduce every unit to 1sp when designing the scenario....but it is definitely doable........maybe when I have more time..........aka someday :-) VE RE: Individual units - Herr Straße Laufer - 07-07-2012 (07-07-2012, 07:10 AM)junk2drive Wrote: And Ed, no one would force you to play it. Just when I thought I was out, they pull me back in. LOL! HSL RE: Individual units - Warhorse - 07-07-2012 Changing the scale is no big deal, and with trucks etc. being able to carry more than 1SP infantry, a 2 SP(two half squads) infantry unit is doable. I made an install for it, just haven't really started it at all. Stay tuned..! |