De-immobilizing vehicles - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Combat Mission (https://www.theblitz.club/message_boards/forumdisplay.php?fid=10) +--- Thread: De-immobilizing vehicles (/showthread.php?tid=39184) Pages:
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RE:��De-immobilizing vehicles - The Coil - 02-15-2007 kineas Wrote:I don't get how ramming would help. CM doesn't simulate any kind of physical forces (gravity, mechanical forces, friction). Bullet trajectories are simulated, but the rest is much like a tabletop wargame. Yup, that's sort of what I think. I think most successes with ramming are just coincidental. Collisions aren't point strikes - the one vehicle sort of pushes the other for a few seconds, so it is entirely possible the vehicle just happened to unbog during that time. Had one go from bogged to immoble while it was being pushed, which I suspect is the same sort of thing. No causation, no correlation, just co-happening... RE:��De-immobilizing vehicles - The Coil - 02-15-2007 RE: De-immobilizing vehicles - Copper - 02-15-2007 I can just imagine it..... A Stuart gets immobilised behind a house. A Sherman slowly comes up behind and starts nudging him forward. Stuart Commander: Hey what are you playing at? Sherman Commander: Come along now laddie you arent going to shoot anything stuck behind a house. The Stuart grinds forward. Stuart Commander: Hey, theres a bloody Panth... (BANG) Sherman Commander: Whoops... has a quick look around to make sure nobody seen the incident before reversing away slowly whistling. RE:��De-immobilizing vehicles - The Coil - 02-15-2007 RE: De-immobilizing vehicles - kineas - 02-16-2007 http://youtube.com/watch?v=oMQ5kp-k9Zo I guess this is it... |