Flag Talk - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Combat Mission (https://www.theblitz.club/message_boards/forumdisplay.php?fid=10) +---- Forum: CM Tactical Discussion (https://www.theblitz.club/message_boards/forumdisplay.php?fid=31) +---- Thread: Flag Talk (/showthread.php?tid=42144) Pages:
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RE: Flag Talk - Weasel - 06-27-2010 (06-26-2010, 12:20 PM)Splork Wrote:(06-26-2010, 04:12 AM)Weasel Wrote: I just finished a game where I held the flag and was clearly controlling the battle, yet the flag remained neutral and I lost because I was aggressive and forced the issues losing about 170 men to my opponents 90, and 2 vehicles to his 1. My opponent had units in the sphere so no one controlled the flag. You have a good point there, but I still don't like that a single crew or something silly like that can negate your control of the flag. RE: Flag Talk - Splork - 06-28-2010 Yeah - I've definitely been on the wrong side of that - usually with a bunch of vehicles around the flags and the other guy with one hiding unspotted squad. And it's always frustrating. But usually I adopt a "level everything within 50m of the flag" approach, with the idea that if I have enough troops around it to feel like it should be mine, I also have enough troops to kill whatever the other guy has in the area. RE: Flag Talk - Weasel - 06-29-2010 I have learned my lesson, and will use this tactic to my advantage in the future. I was playing the flags like Steel Panthers, I am in the building so I control it so the frustration was high. It would be nice if game manual actually went into all these things. RE: Flag Talk - Bear - 06-29-2010 (06-26-2010, 04:12 AM)Weasel Wrote: I just finished a game where I held the flag and was clearly controlling the battle, yet the flag remained neutral and I lost because I was aggressive and forced the issues losing about 170 men to my opponents 90, and 2 vehicles to his 1. My opponent had units in the sphere so no one controlled the flag. Yes, but with a well tested scenario this sort of gamesmanship is minimized or eliminated. That is why so many prefer quick games, where gamesmanship dominates the end result. Little to do with tactics, quick games focus on micro managing the force pool and gamesmanship. Nothing to do with tactics in an historical perspective. |