Why BFC is screwed - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Combat Mission (https://www.theblitz.club/message_boards/forumdisplay.php?fid=10) +--- Thread: Why BFC is screwed (/showthread.php?tid=42406) Pages:
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RE: Why BFC is screwed - kineas - 09-25-2007 IMO BFC's greatest mistake was turning a wargame into a realtime shooter, or a simulator at best. The resultant product won't attract the casual gamers enough, and the old wargamers will depart. But they keep saying they have sold enough copies already, who knows, maybe they are right. I for one finished with the CMx2-series and started to explore another products. RE: Why BFC is screwed - Copper - 09-25-2007 So what are you playing now Kineas?? RE: Why BFC is screwed - kineas - 09-25-2007 CMBB, CMAK, and - ASL SK#1!! RE: Why BFC is screwed - Copper - 09-25-2007 LOL... ok. RE: Why BFC is screwed - mugger2006 - 09-25-2007 Hi there, Yeah with the QB generator they made a big mistake. As a CMBO/BB/AK player one is used to control every aspect of the QB with the main part being the force selection INCLUDUING your edge of control of the map. I recently played a short battle with redbear which ended after the first turn. He managed to kill my red fighters all at once since he started in the same area. I don't know if I even got a kill on his side!!! So BFC should really change the QB generator to the old versions:stir:. This would help a lot. RE: Why BFC is screwed - redbear415 (FGM) - 09-26-2007 yep alll the forces where on the same side of the map, also some of the vehicles in my side where inside houses i think a change on the QB generator must be done RE: Why BFC is screwed - falco - 09-26-2007 Sgt Barker Wrote:(Opinion time here.) Very very good post post by Sgt Barker here. A lot of good points made including one or two I for one hadnt thought of. Cant disagree with anything you said really..... - falco. |