• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads
Forums
Assault Halftracks [SPW 251/9] - Printable Version

+- Forums (https://www.theblitz.club/message_boards)
+-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1)
+--- Forum: Combat Mission (https://www.theblitz.club/message_boards/forumdisplay.php?fid=10)
+---- Forum: CM Tactical Discussion (https://www.theblitz.club/message_boards/forumdisplay.php?fid=31)
+---- Thread: Assault Halftracks [SPW 251/9] (/showthread.php?tid=43307)

Pages: 1 2


RE: Assault Halftracks [SPW 251/9] - RNL Tiger - 12-14-2007

I am ably demonstrating that I do not know how to use light AFV against a light gun! I have now lost three scout cars and two of these four halftracks:

[Image: Takeonlightgunwith4halftracks.jpg]

I was expecting the four assault halftracks, machine gun and sniper to overwhelm the light gun. Not a bit of it, the light gun took aim and fired and the halftracks couldn't get out of the way fast enough... :hissy:


RE: Assault Halftracks [SPW 251/9] - McIvan - 12-14-2007

They are what light guns were designed to kill, unfortunately. The counter to a gun is a mortar....although a sniper will often work, but needs time.