WaW/H2H question. - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Steel Panthers Series (https://www.theblitz.club/message_boards/forumdisplay.php?fid=14) +--- Thread: WaW/H2H question. (/showthread.php?tid=47320) Pages:
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RE: WaW/H2H question. - Vesku - 08-05-2008 Let me know when you are ready to play H2H CC on and I'll give you a fight no matter how busy I am. RE: WaW/H2H question. - Steel God - 08-08-2008 I have to agree with the old dogs on this topic, Command and Control is one of the best reasons play WAW/H2H and I rarely played with out it. The effects on low quality troops that you allude to is exactly the reason why. C&C really highlights how a small group of elite troops can run rings around hordes of inferior troops. If you're interested in trying to simulation history (as opposed to just a fair fight in a PBEM match) I must say C&C helps a lot in that regard. RE: WaW/H2H question. - seabolt - 08-08-2008 Steel God Wrote:I have to agree with the old dogs on this topic, Command and Control is one of the best reasons play WAW/H2H and I rarely played with out it. Oldrocky never got back with me, but I've invested a couple of hours refreshing my memory in solitaire play. I really approve of how it changes the tone of the game, but oy, setting flags and waypoints for a large force turns things into work. The interface starts to feel as old as it is. Steel God Wrote:The effects on low quality troops that you allude to is exactly the reason why. C&C really highlights how a small group of elite troops can run rings around hordes of inferior troops. If you're interested in trying to simulation history (as opposed to just a fair fight in a PBEM match) I must say C&C helps a lot in that regard. I can certainly see that, but the inverse of your statement raises an interesting point: How do you set up a fair PBEM game? I would hazard that the default unit costs are for C&C off; thus, the player with a higher leader rating would hold an advantage. Do you weigh point allotments accordingly? (Eg, Player 1 is Germany with Leader Rating 65 and Player 2 is the Soviets with Leader Rating 50. To make things equatable, Player 1 gets only 2,000 points to Player 2's 2,300? 2,600? More?) Also, I suppose you'd need a cap on recon units and company 0 units. Something like 20% of points in recon units and a minimum of 9 subordinate units per company 0s? It seems like a clever gamist (*cough**cough*) could work the system pretty easily. -- 30 -- RE: WaW/H2H question. - alpha - 08-08-2008 Too complicated for me stooopid... To add soemthing to the orig. question: I read that units in defence also get more op fire ? I have never really tried that out though...I usually put the units in defence as a usual rules in my games when they don´t move, safety first. RE: WaW/H2H question. - oldrocky - 08-08-2008 Seabolt Sorry for the delay in getting back to you. If you'll set a battle and send it to me I'll share with you the tips and tricks I've learned RE: C2. RE: WaW/H2H question. - seabolt - 08-08-2008 oldrocky Wrote:Sorry for the delay in getting back to you. If you'll set a battle and send it to me I'll share with you the tips and tricks I've learned RE: C2. You mean in H2H, yes? Any slots already in use? -- 30 -- RE: WaW/H2H question. - oldrocky - 08-08-2008 all slots are free |