MapMod - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: MapMod (/showthread.php?tid=51232) Pages:
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RE: MapMod - Turner - 05-05-2009 Visual quality is once more very impressive while functionality is increased significantly. Only issues I have is with the elongated unit icons and improved/trench symbols. Perhaps that is just a matter of preference. The functionality is undeniably good though and a improvement over previous versions. Excellent work! :) RE: MapMod - von Nev - 05-05-2009 Great work. Another outstanding addition to make PzC a great series. Marty RE: MapMod - Xaver - 05-07-2009 Good work, for me is strange the new artpack, but has a great quality, i continue with previous counters and symbols because for me are to big, the new objetive flags looks fine (i try to port to previous counters). PD: a little suggestion, you can try to do a little bigger the unit symbols... but i think you dont it because divisional colours cant work fine :chin: RE: MapMod - Jison - 05-07-2009 I know you like to tweak the mod to your own liking, Xaver, and thats fine - tweak away. Its all a matter of personal taste. :) And yes, bigger nato symbols would indeed mean that the divisional colors wouldn't fit well anymore. Jison RE: MapMod - Tortue Agile - 05-07-2009 Xaver Wrote:PD: a little suggestion, you can try to do a little bigger the unit symbols... but i think you dont it because divisional colours cant work fine :chin: I tried it and as Jison said it doesn't go well with the divisional marking... |