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New unit in Rising Sun-Elephants - Printable Version

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+--- Thread: New unit in Rising Sun-Elephants (/showthread.php?tid=63227)

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RE: New unit in Rising Sun-Elephants - Warhorse - 11-26-2012

LOL!!! Sweet, thanks very much, John! I gotta do a little finessing, then I'll post a patch with it in.


RE: New unit in Rising Sun-Elephants - K K Rossokolski - 11-27-2012

We need these in the Vietnam game, Mike. Elephants were used by the Viet Minh and later the VC/NVA.


RE: New unit in Rising Sun-Elephants - Warhorse - 11-27-2012

Okay, they have a speed of 6kph, but in-game, overland is one hex per turn, two on road. I hate to make them faster, because they are not that fast, leave them?
(11-27-2012, 08:00 AM)K K Rossokolski Wrote: We need these in the Vietnam game, Mike. Elephants were used by the Viet Minh and later the VC/NVA.

Not a problem, Rod! Will get them packed up and send to Jason!!


RE: New unit in Rising Sun-Elephants - Warhorse - 12-03-2012

Ok, elephants are ready!! They can be had here-https://www.theblitz.club/message_boards/showthread.php?tid=63282


EDIT: Sorry, had the wrong icons2D25.bmp in there, as well as a wrong association for the unit in the platoon file as a result of the bmp!! Please redownload the file again, my apologies!!
Enjoy!!


RE: New unit in Rising Sun-Elephants - Jason Petho - 12-03-2012

(11-27-2012, 08:01 AM)Warhorse Wrote: Okay, they have a speed of 6kph, but in-game, overland is one hex per turn, two on road. I hate to make them faster, because they are not that fast, leave them?
(11-27-2012, 08:00 AM)K K Rossokolski Wrote: We need these in the Vietnam game, Mike. Elephants were used by the Viet Minh and later the VC/NVA.

Not a problem, Rod! Will get them packed up and send to Jason!!

Latest PATCH has them.

Jason Petho





RE: New unit in Rising Sun-Elephants - Warhorse - 12-03-2012

Thanks, Jason, fast work there, my friend!!


RE: New unit in Rising Sun-Elephants - John Given - 12-16-2012

Awesome work as usual Warhorse!

I've been playing a lot of Age of Empires III lately (India), so this mod was like deja-vu to me.

All kidding aside, this could be a useful and interesting transport unit for some asian nations. I have already used the donkeys and camels in Rod's "Ende Gorge" scenario, and thought they were really neat.

I assume they can double-time? I see the double time icon, but didn't want to assume anything. Although some folks think they should transport only, I don't see anything wrong with the idea of a soldier on the back firing a rifle - a low attack factor unit with some range. Wouldn't be unbalancing, and not unrealistic.

But again, nice work.


RE: New unit in Rising Sun-Elephants - Warhorse - 12-17-2012

Thanks John!! Yes, the elephants do indeed double-time!