Tobruk '41 any good? - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: Tobruk '41 any good? (/showthread.php?tid=66049) Pages:
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RE: Tobruk '41 any good? - Nitram Draw - 03-19-2014 (03-19-2014, 07:00 PM)Oxford_Guy Wrote:(03-19-2014, 07:45 AM)Foul. Wrote: Well to be honest I am not that graphic Mod driven, so my knowledge may not be bang up to date, but as I understand it you can load Ed's _Alt scenarios and artwork to a title and then load MapMod which changes the graphics again but not the scenarios, it says at MapMods.......... When your eyes start to go you will appreciate the Map Mods even more! :) RE: Tobruk '41 any good? - Oxford_Guy - 03-20-2014 Hmmm... I donwloaded the Mius demo and also the Mapmod for it, and extracted this into the installation directory, but none of the graphics are changed (no new hexgrid etc.) - any ideas? RE: Tobruk '41 any good? - Mr Grumpy - 03-20-2014 Once again I am guessing a bit, were you asked if you the MapMod files could over write the existing files or not, I think they need to over write to take precedence other the default files, hope someone else who knows better can back me up because as I said I don't really use graphic mods. |