Replacement question - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: Replacement question (/showthread.php?tid=75135) Pages:
1
2
|
RE: Replacement question - Green - 12-24-2021 (12-24-2021, 04:46 AM)ComradeP Wrote: True, for recovery the difference is not particularly significant, but recovery tends to be the icing on the cake unless units are very small or local supply is very poor. ComradeP, I may be misunderstanding what you are saying, but replacements are not applicable unless there is an OOB modification. If there isn't the PDT value is irrelevant. And such OOB modifications are extremely rare in PzC, so it is not normally a consideration. Also, recovery does not convert tanks to men as there is no need. The losses are in tanks and the recovered units are in tanks. The recovery rate is the same but the number of tank losses tend to be low compared to men so the number recovered is also comparatively low. But losses of only 3 men would take the same time to recover as losses of only 3 tanks, on average. So if the recovery rate is 2%, then it is 2% for everything. In your vehicle calculations you have multiplied by 10 and then divided by 10, which produces the right result but may cause confusion. John RE: Replacement question - ComradeP - 12-24-2021 I meant: no OOB modification for the base value of 1 in the parameter data, so the OOB value is also 1. Quote:Also, recovery does not convert tanks to men as there is no need. The losses are in tanks and the recovered units are in tanks. The recovery rate is the same but the number of tank losses tend to be low compared to men so the number recovered is also comparatively low. But losses of only 3 men would take the same time to recover as losses of only 3 tanks, on average. So if the recovery rate is 2%, then it is 2% for everything. In your vehicle calculations you have multiplied by 10 and then divided by 10, which produces the right result but may cause confusion. For other calculations in the game, such as stacking limit and loss calculation, strength in Guns/Vehicles is given as 1 Gun/Vehicle=10 Men. I assumed the same would apply for recovery/replacements, in the sense that the reverse situation of loss calculation would apply. As you say, mathematically the end result is the same. If recovery/replacements don't turn Guns/Vehicles into Men for calculation purposes, that might be the beginning of an explanation to some of the results I saw when I ran a few tests before typing this. I observed results which, mathematically speaking, shouldn't be possible with my current understanding of how Recovery/Replacements work. An A quality battalion with 88 out of 96 Vehicles recovered 5 Vehicles using a parameter data Recovery value of 2% and a Replacement value of 1%. Even if results are anywhere between 0 and twice the value in the PDT file, it shouldn't be possible to recover 5 Vehicles when I calculated Vehicles as being the equivalent of 10 Men. Assuming a high end result of "results are doubled": Recovery: 8 Vehicles = 80 Men, 80 x 0.04 is 3.2 Men or 0.32 Vehicle. Using twice the value: 6.4 Men or 0.64 Vehicle. Even if there are two separate checks in the sense that the result of the first check is doubled and that result is "the unit regains a Vehicle", the maximum gain is 2 Vehicles. If the result of the first check isn't doubled, but the Recovery value is doubled (or rather: quadrupled from the base value, as the quality modifier already doubles it) the result is less than 1 Vehicle so it can never recover 2. Replacements: 96 Vehicles = 960 Men, 960 x 0.01 is 96 or 0.96 Vehicle. Again, the result is <1 so even if the gain in the first check is multiplied by 2 the results can never be higher than 2 Vehicles. Yet the unit recovered/replaced 5. RE: Replacement question - Green - 12-27-2021 There may be a bug but I also suspect that there is an undocumented element in the replacement calculation. It probably handles its % calc in the same way as the recovery % in that it can range from zero to twice the nominal rate. So a replacement rate of 1% would correspond to 1% on average. I am guessing but the testing I have done always gives values within this range. Apart from this your calculations are the same as mine although I would express them without the conversion to and from Men: Recovery: 8 vehicles = 8 x .04 x 2 = .64 This gives a maximum of 1 vehicle. Replacements: 96 vehicles = 96 x .02 = 1.92 This gives a maximum of 2 vehicles. So, 3 in total should be the highest number possible. I have tried repeatedly to replicate your result but only ever get 0, 1 or 2 vehicles on every attempt. I am using a quality A vehicle unit with 8 losses and a full strength of 96. I have used the J46 OOB and PDT. While I never got a value of 3 vehicles on a single turn, this is not surprising as the probability for this is low. To get a value of 5 vehicles, as you did, suggests that unless you happened to hit the maximum possible value, then even higher values are potentially possible. This is not consistent with my tests so there must be some important difference that is being missed. Any ideas? John RE: Replacement question - Outlaw Josey Wales - 12-28-2021 You could revamp it to have so many replacements in men, vehicles and air assets each turn to be allocated to which ever units you wish. But, they would also be split by country. All replacements by the U.S. could only be allocated to U.S. units. Like replacing some losses in the Campaign Series. But, that would make a lot of work to get implemented. RE: Replacement question - ComradeP - 12-28-2021 (12-27-2021, 06:51 AM)Green Wrote: There may be a bug but I also suspect that there is an undocumented element in the replacement calculation. It probably handles its % calc in the same way as the recovery % in that it can range from zero to twice the nominal rate. So a replacement rate of 1% would correspond to 1% on average. I am guessing but the testing I have done always gives values within this range. Apart from this your calculations are the same as mine although I would express them without the conversion to and from Men: Apologies, the mystery has been solved: the OOB replacement value is 2%. I opened a different OOB file when checking the Replacement rate than the one that was actually used. 5 vehicles would still be a pretty high end result, but it's possible. I guess the maximum would be either 5 or 6 Vehicles: 96 x 0.4 =3.84 or 2 x 1.92 from Replacements and 1 or 2 from Recovery, depending on if there are separate checks of 2 x 0.32 or a single check for 0.64. |