First World War Campaigns - More insight into combat odds - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: First World War Campaigns - More insight into combat odds (/showthread.php?tid=67275) |
RE: First World War Campaigns - More insight into combat odds - Fhil - 11-23-2014 [quote='ComradeP' pid='396067' dateline='1416590264'] Quote:@Fhil I mean Alternative Direct and Indirect Fire Resolutions, or Alternative Air Strike Resolutions. These effect all units in the stack. If you have let´s say 4 or 5 soft targets in a hex, firing on it can disrupt more of them at once as more of them take casualties and thus trigger morale/disruption test. RE: First World War Campaigns - More insight into combat odds - BigDuke66 - 11-23-2014 Yea but all that that is hardcoded for the FWWC series, you can only set these in the PC series. |