Germany 2 anyone? - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: Germany 2 anyone? (/showthread.php?tid=40006) |
RE: Germany 2 anyone? - Occam - 04-11-2007 General Yup,, total war sounds good. Limmited air recon.. I believe it could have been done. Reaction times exist. But nato dont like it.. Artillery set-up. Always an issue. Can only really go by what rules i always chose in games. And i always choose artillery setup. In war, effective fire, even in the 80's requires some 'settling in'. Computer direction and GPS in the 90's onwards finally over- comes this. Remember this is just my 2cents Musashi RE: Germany 2 anyone? - greg - 04-11-2007 General Musashi"Khan" you have had a good idea for the division... and for the rules I'd just give my point of view you can do what you want ...the rules are the same for all... Greg RE: Germany 2 anyone? - Occam - 04-11-2007 And do you want a history? Here is map i made for last game. Should suffice. Yes. its missing some of denmark and berlin. But i spent a LONG time making it. It's a rebuild. Most of the cities/roads/rivers are mouse drawn. http://members.westnet.com.au/nemesis/NGP/NGP.htm [it's a fill in .jpg while i clean up the master .png] Standard symbology will be used. xxxxx=army group xxxx=army xxx=corps xx=div x=brig III=reg II=Bn I=Co http://sill-www.army.mil/Graphics/MilSym/Page0002.html Covers the icons i will use. W-Berlin 'may' be included im SE corner of main map Depends how many want it. Musashi RE: Germany 2 anyone? - greg - 04-11-2007 RE: Germany 2 anyone? - Aaron - 04-12-2007 would love to have southern germany game from hps but dont believe it will ever happen RE: Germany 2 anyone? - Elxaime - 04-12-2007 RE: Germany 2 anyone? - Sgt Fury - 04-12-2007 If I may kibitz, I think you guys should talk about acceptable uses of helicopter units. I think there are a lot of gamey ways to use these units (blocking roads and retreat paths for example) but I'm not an expert on helicopter annoyances -- I just remember being annoyed! Perhaps others can chime in with things that should be outlawed by house rule... Fury RE: Germany 2 anyone? - Elxaime - 04-12-2007 RE: Germany 2 anyone? - Occam - 04-12-2007 Helo abuse....[mmmmm yum] If helo 'a' moves into and out of one of my units' zocs more than once That is helo abuse. Using up defencive fires with such tactics is abuse of turn based system Does not add up in time/combat/movement equation. If helo 'b' 'c' and 'd' then move into/out of same units zoc in series that is abuse, an obvious 'dancing helo' tactic as opponent knows where unit is. If helos b c and d fire while in zoc...well, its all then indicative. As for blocking retreat If i were in company engaged in overwatch retreat and turned to find Mil24 hovering over treeline in rear. I'd stick nose in dirt. As i will do a 'history' of this conflict. Any such overtly gamey actions will be reported in text. ie: M1's of Co A spent so much time firing at helo's popping up on flanks they had no time left to shoot at 30 t72's advancing directly at them after their allocated reaction time was stolen. ;) Musashi RE: Germany 2 anyone? - Elxaime - 04-12-2007 Musashi - The ZOC dancing tactic - understood and will encourage Soviet side to avoid such. However, it wasn't clear from your comment whether helos blocking retreat paths are gamey. Please advise since we definitely want a fun game with minimal heartburn for anyone. |