The Blitz's Combat Rules for QBs[draft] - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Combat Mission x2 (https://www.theblitz.club/message_boards/forumdisplay.php?fid=221) +--- Thread: The Blitz's Combat Rules for QBs[draft] (/showthread.php?tid=63810) |
RE: The Blitz's Combat Rules for QBs[draft] - pontaeus - 11-25-2014 Since King Tigers are not specifically mentioned in the suggested house rules (below) are they in or out?1) Pre-planned arty strikes are forbidden in meeting-engagements or for the defending player in an attack-defense battle. 2) The axis player isn't allowed to purchase more than 2 Panthers/Tigers/JagdPanthers in a medium QB;the limit is 3 if it's a large QB. 3) The axis player isn't allowed to buy Tigers if the game played is CMFI. 4) The allied player isn't allowed to purchase more than 1 rocket battery. 5) At least 25-33% of your available points must be spent on infantry. RE: The Blitz's Combat Rules for QBs[draft] - Tripps - 02-02-2015 (11-20-2014, 02:12 AM)Toblakai Wrote: Thanks to eniced73 (FGM) for sharing this bug: "..on the original crew.." save your test and load the game, original crew back in the tank, nor can you use the crew from another tank RE: The Blitz's Combat Rules for QBs[draft] - Toblakai - 02-02-2015 (02-02-2015, 12:00 PM)Tripps Wrote:(11-20-2014, 02:12 AM)Toblakai Wrote: Thanks to eniced73 (FGM) for sharing this bug: Sorry, but I don’t understand. What you mean exactly? RE: The Blitz's Combat Rules for QBs[draft] - Tripps - 02-03-2015 (02-02-2015, 04:16 PM)Toblakai Wrote:(02-02-2015, 12:00 PM)Tripps Wrote:(11-20-2014, 02:12 AM)Toblakai Wrote: Thanks to eniced73 (FGM) for sharing this bug: What I mean is, if you create a scenario, and bail out your conscript crew, and then mount an elite 5 man straggler squad, they will load into the tank and you think you have a bargain/found a bug. When you go to actually play the scenario however, the original crew is back in the tank. In game, you can bail out the crew, but you cannot load anyone but the original crew into that tank, even a different crew of the same type cant load. RE: The Blitz's Combat Rules for QBs[draft] - Toblakai - 02-03-2015 (02-03-2015, 10:24 AM)Tripps Wrote:(02-02-2015, 04:16 PM)Toblakai Wrote:(02-02-2015, 12:00 PM)Tripps Wrote:(11-20-2014, 02:12 AM)Toblakai Wrote: Thanks to eniced73 (FGM) for sharing this bug: Maybe there is a misunderstanding here. We are talking about the setup phase. Example: You can buy at a QB a Panther with worst settings for 231 points (with best settings it costs 546 Points) and buy a Straggler Squad (10 men) with best settings for 67 points. In the setup phase you can bail out the original tank crew and put the Straggler Squad (5 men after splitting) inside the tank. So you will have a Panther with best settings for 264.5 points. Test it RE: The Blitz's Combat Rules for QBs[draft] - Tripps - 02-03-2015 ok, figured out the miscommunication - i knew what you were saying, but my test proved you wrong - but - I just noticed you just said 'quick battle whereas I realised I was creating a scenario, and what i said above holds true, in a scenario... sooo i tested the theory in QB. And wow - you are correct, in a quick battle, this can be done - so i am a little bit staggered to say the least.. do you think the soldiers are driving around in the tank better than actual tank crewmen? RE: The Blitz's Combat Rules for QBs[draft] - Toblakai - 02-03-2015 (02-03-2015, 07:16 PM)Tripps Wrote: do you think the soldiers are driving around in the tank better than actual tank crewmen? I don't think that the program code makes any different between the skills of an infantry squad or tank crew (of course I don’t know it). The elite foot soldiers will be the same good tank driver than the original tank crew. And of course they should Trautman: You're the last of an elite group. Don't end it like this. Rambo: Back there I could fly a gunship, I could drive a tank, I was in charge of million-dollar equipment. This is a bug in the system that no one should use in H2H battles. RE: The Blitz's Combat Rules for QBs[draft] - A Canadian Cat - 02-04-2015 Indeed and it has been reported so I am sure it will get fixed eventually. In the mean time I guess we need to just be good :) RE: The Blitz's Combat Rules for QBs[draft] - Toblakai - 02-04-2015 (02-04-2015, 03:21 AM)A Canadian Cat Wrote: Indeed and it has been reported so I am sure it will get fixed eventually. In the mean time I guess we need to just be good :) The ways of BFC's bugfixing moves in mysterious ways But this is another theme. Here we are talking about rules for QBs. Sure the most players won't use this bug, but sometimes it's better to write it down and share it with all players. Just a kind of prophylaxis RE: The Blitz's Combat Rules for QBs[draft] - A Canadian Cat - 02-05-2015 Sure, perfectly resonable. Although it reminds me of something my son said to us once when he was four. I cannot remember what the issue was but I remember telling him not to mention XYZ because it would upset person A. He teared up and said "I would never have thought to say anything but now I cannot stop thinking about it". Poor guy:-) It still makes me laugh though. Him too now that he is older. |