Is assaulting Bunkers too hard ? - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Panzer Battles (https://www.theblitz.club/message_boards/forumdisplay.php?fid=280) +--- Thread: Is assaulting Bunkers too hard ? (/showthread.php?tid=68922) |
RE: Is assaulting Bunkers too hard ? - panzerde - 01-02-2016 (01-01-2016, 08:52 PM)GerryM Wrote: Can you tell us the approach you used in a scenario that has Trenches, no bunkers. Artillery and Mortars had no effect in Clipping the Hedges - Hill 285 and I played the scenario 4 times. Artillery was useless but I did use tanks and infantry together. Won it on 4th attempt I will admit. I've yet to play that one, but here are a few things I've found that help a great deal with trenches:
RE: Is assaulting Bunkers too hard ? - wiggum - 01-02-2016 Great stuff panzerde, thanks ! RE: Is assaulting Bunkers too hard ? - Ricky B - 01-02-2016 One additional thought. Generally limit your assaults to units at the same morale level. The assault calc uses the lowest morale of the attacking units. RE: Is assaulting Bunkers too hard ? - panzerde - 01-02-2016 (01-02-2016, 04:54 AM)Ricky B Wrote: One additional thought. Generally limit your assaults to units at the same morale level. The assault calc uses the lowest morale of the attacking units. Oh, that's an important point! I hadn't quite twigged to that yet. Thanks! RE: Is assaulting Bunkers too hard ? - wiggum - 01-02-2016 Whats a bigger factor for a assault ? The Assault value or the Moral ? If i have lower moral units with a higher assault value, should i still use them for a assault or the ones with lower assault value and higher moral ? RE: Is assaulting Bunkers too hard ? - GerryM - 01-02-2016 Thanks very much panzerde for the tips. I had my tanks 2 hexes away but only have 2 sets of 3 tanks so maybe that is not owerful enough? Also I put my infantry adjacent to the VL to try and get as much firepower as possible. I will try leaving infantry back next time. RE: Is assaulting Bunkers too hard ? - Ricky B - 01-02-2016 (01-02-2016, 05:08 AM)wiggum Wrote: Whats a bigger factor for a assault ? Try different ways and see what seems to work. But I would suggest not combining the two groups, even if it leaves the units well below the max limit. So assault with the high assault/low morale set first, maybe, and then the other. That avoids the penalty of the high morale units also being stuck with the lower morale effects, on top of lower assault value. RE: Is assaulting Bunkers too hard ? - phoenix - 01-02-2016 Very helpful, panzerde! I think especially the stuff about the terrain modifiers, which I hadn't properly worked out at all. Many thanks. There are some great tips coming in this thread now. Peter RE: Is assaulting Bunkers too hard ? - Chris Merchant - 01-02-2016 And just a quick bit of feedback - having a blast with the game so far, well done team. Having come from a Campaign Series background I have to say that the game is very well researched and balanced from the games against ai that I've played so far. I think it would be an injustice to the series to reduce complexity - I believe that detail and complexity is the 'brand' and sets itself apart from a lot of simpler sims/games . Some tasks were difficult to achieve, so it should be in the game as well. Thanks for continued development, will certainly support in the future. cheers chris RE: Is assaulting Bunkers too hard ? - Strela - 01-02-2016 (01-02-2016, 09:22 PM)Chris Merchant Wrote: And just a quick bit of feedback - having a blast with the game so far, well done team. Having come from a Campaign Series background I have to say that the game is very well researched and balanced from the games against ai that I've played so far. Hi Chris, Thanks for the support and commentary. It's interesting you mention research. Most of the time we have managed to get historical results without dumbing down the detail or values. This has more than justified a continuation of a historical approach. I've held off posting for the last couple of days as that has bought a few more people out of the woodwork to comment on their experiences (great to see you here Panzerde/Doug!!!) - everyone comments whether positive or negative are noted and we have a clear work list for the first patch. As mentioned in a previous thread the game is a commercial success and John is very pleased with the work coming out of his active teams - particularly ourselves and Ed William's FWWC series. I continue to hope you will all see what we intended to achieve with the game series, now and going forward. David PS Yes, work has started on the patch and further titles...! |