Campaign Gettysburg 1.01 patch... - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Black Powder & Cold Steel (https://www.theblitz.club/message_boards/forumdisplay.php?fid=163) +---- Forum: The American Civil War (https://www.theblitz.club/message_boards/forumdisplay.php?fid=164) +---- Thread: Campaign Gettysburg 1.01 patch... (/showthread.php?tid=35626) |
Campaign Gettysburg 1.01 patch... - rahamy - 06-24-2006 is now on the HPS site... http://www.hpssims.com/Pages/updates/up_Civil_War/up_CivWar.html#Gettysburg Changes for Campaign Gettysburg 1.01 - Added optional Victory Points for Supply Wagon losses. - Added optional rule for full defensive fire against melee attackers. - Change so that leaders, supply wagons, uncrewed artillery, and limbered artillery by themselves do not block retreat from melee. - Additional of new optional Target Density rule which causes increased fire value against targets with more than 2/3 maximum stacking in hex. - New optional Bridge Limit and Repair rule that allows damaged bridges to be repaired and imposes bridge strength limits on movement (see Movement section of Users Manual for more information). - Change to Disruption recovery determination so that Artillery units use their Morale rating for the recovery test (see Command section of Users Manual). - Added optional Night Movement Fatigue rule. - Change to allow leaders to cross any bridge that infantry can cross. - Fix for 3D base alignment issue. RE: Campaign Gettysburg 1.01 patch... - Abatis - 06-24-2006 cool! RE: Campaign Gettysburg 1.01 patch... - Sgt Jasper - 06-25-2006 That's all good stuff, but it doesn't say anything about fixing the casualty carryover problem in the campaign game. Any word on that? RE: Campaign Gettysburg 1.01 patch... - rahamy - 06-25-2006 That is included in the patch, with the .org files. |