Ferrying or Bridging ? - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: Ferrying or Bridging ? (/showthread.php?tid=40692) Pages:
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Ferrying or Bridging ? - matxer - 05-28-2007 In M44, I'm playing a small scenario with a river to cross. Ferrying is nice, but when the units cross and move 1 or 2 hex away from the river, they become isolated (virtual trucks rule). Why ? Is it better to build a bridge ? How long does it take ? RE: Ferrying or Bridging ? - FLG - 05-28-2007 The rule is that engineers can ferry supplies to units adjacent to them over a river, assuming the engineers haven't moved and aren't in travel mode and aren't disrupted. To extend operations further than the immediate hex adjacent to an Eng unit a bridge needs to be built to allow supplies to flow across the river. RE: Ferrying or Bridging ? - Mr Grumpy - 05-28-2007 Is the river you are talking about a one hex wide river or a hexside river? I suspect the reason your units become isolated is because the ferring enginneers can only supply the river bank hex, this has nothing to do with VST. If you build a bridge then supply will flow as normal, the time it will take will depend on the river type and the quality of the enginneers. *FLG beat me to it* :) RE: Ferrying or Bridging ? - matxer - 05-29-2007 The river is an hexside only. So ferrying cuts supply ? Then the interest of ferry is very limited because a isolated unit can't do much. RE: Ferrying or Bridging ? - Engelbrekt - 05-29-2007 matxer Wrote:So ferrying cuts supply ? Then the interest of ferry is very limited because a isolated unit can't do much. The interest is great, you can ferry across a couple of battalions to hold the terrain on the other side of the river while your bridge engineers construct a bridge so that tanks and artillery can follow. RE: Ferrying or Bridging ? - matxer - 05-29-2007 I see. But in a 7 turns scenarios, you don't have time to build a bridge, do you ? And can you ferry HQ ? RE: Ferrying or Bridging ? - Engelbrekt - 05-29-2007 matxer Wrote:I see. But in a 7 turns scenarios, you don't have time to build a bridge, do you ? Depends on the Bridge value which can be found in the PDT (press F4) but 7 turns is a bit short maybe, especially for the Russian with their low morale engineers. But it could work if you are lucky. matxer Wrote:And can you ferry HQ ?No, only Foot units can be ferried by engineers. HQ:s are most often motorized. RE: Ferrying or Bridging ? - FLG - 05-29-2007 matxer Wrote:So ferrying cuts supply ? Then the interest of ferry is very limited because a isolated unit can't do much. It is also useful for transfering lots of units over a river to an area already in supply. Useful for keeping things moving while you are waiting for a bridge to be built. As only motorised units can't be transported these can catch up fairly rapidly once a bridge is built. RE: Ferrying or Bridging ? - Mr Grumpy - 05-29-2007 Also remember that most motorised Inf units can be changed to "go on foot" and so would be able to be ferried across as well! :) The cost is that they lose their extra mobility until they later stack in the same hex as their HQ. The quickest bridge attempt i have seen was two moves with a A quality unit. RE: Ferrying or Bridging ? - matxer - 05-29-2007 These tips are pretty interesting. If I combine 2 Engineer Battallions, will the combined unit build the bridge faster ? Also, does it make sense to start attacking with isolated units or is it too life costly ? It take around 4 turns for my Soviet Battallion 'Bridgers' to build a bridge and that's lenghty... |