seeking playtester for Campaign Waterloo scenario - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Black Powder & Cold Steel (https://www.theblitz.club/message_boards/forumdisplay.php?fid=163) +---- Forum: The Napoleonic Wars (https://www.theblitz.club/message_boards/forumdisplay.php?fid=165) +---- Thread: seeking playtester for Campaign Waterloo scenario (/showthread.php?tid=40909) |
seeking playtester for Campaign Waterloo scenario - FM WarB - 06-11-2007 My new Four Days in June scenario for Campaign Waterloo. It starts 3:15 on June 15 and runs through the 18th. It utilizes my oob ideas, which some of you have peeked at. It has a new units file. I've been mulling French side, but will play Allies, if necessary. We can discuss optional rules, but (unfortunately) a Gentlemens' rule is required: No night movement (except retreating out of enemy zocs) after 9 PM turn. RE: seeking playtester for Campaign Waterloo scenario - Havoc - 06-16-2007 What they need is a patch that implements fatigue if you move a unit during a night turn. RE: seeking playtester for Campaign Waterloo scenario - FM WarB - 06-24-2007 That would help. Playtesting now as Allies. |