Fatigue - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Black Powder & Cold Steel (https://www.theblitz.club/message_boards/forumdisplay.php?fid=163) +---- Forum: The American Civil War (https://www.theblitz.club/message_boards/forumdisplay.php?fid=164) +---- Thread: Fatigue (/showthread.php?tid=42444) |
Fatigue - Caius - 09-26-2007 Hi all. Has the optional rule of fatigue gained from marching every been discussed? Caius RE: Fatigue - FM WarB - 09-28-2007 Does such an optional rule exist in ACW games?...I have been calling for such, to no avail in Nappy games. RE: Fatigue - Caius - 09-28-2007 As of now there is no such option. I just wanted to know if it had been discussed. To me it seems odd that troops can march till the cows come home or build fortification turn after turn with no fatigue. Caius RE: Fatigue - FM WarB - 09-28-2007 Exactly my thinking. Not likely to see it, though something similar does exist in Panzer Campaigns games. RE: Fatigue - KG_RangerBooBoo - 09-28-2007 Night movement fatigue is an optional rule choice in the HPS Civil War games. Adds fatigue any time a unit moves in the dark. RE: Fatigue - FM WarB - 09-29-2007 Too bad no such optional rule in Nappy games. I havent looked at my HPS Gettysburg in a long time. |