two team battle - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Combat Mission (https://www.theblitz.club/message_boards/forumdisplay.php?fid=10) +--- Thread: two team battle (/showthread.php?tid=43915) |
two team battle - British Tommy - 01-22-2008 I'm setting up a two team battle, two players per team. Haven't tried this before so any pit falls I should look out for? Can any one suggest a suitable scenario? either BB or AK. All slots filled for both teams so far :) RE: two team battle - mTk(FGM) - 01-22-2008 I love two-player team games. I'd recommend a 5000 pt ME/QB with a small map (may as well get at it right away). A custom map is best so both sides can look at it before selecting their troops. Let the commander of each side select (after discussion) the OOB and then agree on the split at set-up. No more than 25-28 turns, fixed. Team games take long enough as is and can get tedious without a serious commitment to turnaround times. Team game turns MUST take priority over all other game turns. RE: two team battle - British Tommy - 01-22-2008 Thanks mTk for the info, very handy! :) |