Black Rocks - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Combat Mission (https://www.theblitz.club/message_boards/forumdisplay.php?fid=10) +---- Forum: CM Maps & Mods (https://www.theblitz.club/message_boards/forumdisplay.php?fid=91) +---- Thread: Black Rocks (/showthread.php?tid=45011) |
Black Rocks - Der Kuenstler - 04-18-2008 This is a variation of CT's mod - the rocks are black and show up well both in the desert and on grass. To get it to work in CMAK I had to add a three to the beginning of each file. (32130, 32131) (Don't know why but it took me an hour to figure it out.) You can still see the old grey rocks in snow pretty good so I didn't change that. Apparently the same bmps are enlarged and used for part of the "rough ground" graphic - makes rough ground look a little odd but not much you can do about that I guess. EDIT: 4/21 I made the rocks look a little more realistic. (I'm bored today) RE: Black Rocks - Colonel Talvela - 04-18-2008 Der Kuenstler Wrote:To get it to work in CMAK I had to add a three to the beginning of each file. (32130, 32131) (Don't know why but it took me an hour to figure it out.) cmak or cmbb? RE: Black Rocks - Der Kuenstler - 04-18-2008 oddly the cmbb worked fine like it was - my cmak game turned out to have two sets of bmp pictures of rocks - 2131, 2130 and 32131, 32130 -when I replaced the first two nothing happened. I was like "what the?" - then I searched all the way down and finally there were two identical bmps of grey rocks named 32131, 32130 - I replaced those and then it changed. possibly just my game and the results of past mods... |