Horse and cart quirk - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Campaign Series (https://www.theblitz.club/message_boards/forumdisplay.php?fid=8) +--- Thread: Horse and cart quirk (/showthread.php?tid=47828) |
Horse and cart quirk - Otto von Blotto - 09-01-2008 Hi All, I have just notice a small quirk in the game, I have reported on the matrix site and would like ask here if anyone else had noticed this, I can't belive I have been playing the game this long and only just noticed. Horse and carts if carrying troops that can move by themselfs 82mm mortars, light AT, inf, 75mm guns etc can be double timed and fatigued but ones carrying heavy equipment can't? RE: Horse and cart quirk - Smedley - 09-01-2008 This is not a quirk. The wagons can double time, only if the passenger can also double time. Units without the ability to move cannot be doubletimed. The passenger becomes fatigued as well as the wagon........this part is odd. Rob RE: Horse and cart quirk - Otto von Blotto - 09-01-2008 Thanks for clearing that up for me it just never occored to me to try it before :rolleyes: RE: Horse and cart quirk - Kool Kat - 09-01-2008 Gents: Also, calvary units can double time. These units are then fatigued just like infantry following double time movement. |