Scenario Designers: Truck Bug - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Campaign Series (https://www.theblitz.club/message_boards/forumdisplay.php?fid=8) +--- Thread: Scenario Designers: Truck Bug (/showthread.php?tid=48078) |
Scenario Designers: Truck Bug - Osiris - 09-18-2008 Hi For all the designers..check the Russian trucks out..make sure that they are unloading the infantry.. I thought that having 3SP trucks carrying 6SP infantry units in the new Russian OBs was a bad idea. I have only found this problem with all Russian Guard Infantry so far. The AI cannot unload Russian Guard Infantry units, Guard Rifle, Guard SMG, Guard MG and Guard Engineer if they are loaded onto 3SP trucks as per the new Russian OBs, the AI will just run around the board with fully loaded trucks and will be more than happy to get up close and personal with german tanks but it will not unload! I reloaded the infantry into 6SP trucks and the AI was more than happy to unload them at the first sign of a german tank. It fixed the problem. Osiris RE: Scenario Designers: Truck Bug - Huib Versloot - 09-18-2008 Good to know that for scns against AI it is better to use 6 sp trucks, if you need to use trucks at all for the AI side. As for Human vs Human scns I'm glad we are rid of some of the truck/HT clutter. RE: Scenario Designers: Truck Bug - Otto von Blotto - 09-19-2008 Just an observation not a dig at the new rules but surley they are just as many truck/HT icons cluttering the battle field as their alway was, they just don't have as many sp's ? RE: Scenario Designers: Truck Bug - Herr Straße Laufer - 09-19-2008 OvB, it has something to do with blocking a hex when they are destroyed, rather than just seeing them on the map. RR RE: Scenario Designers: Truck Bug - Otto von Blotto - 09-20-2008 Fairy nougth, thanks RR. |