ME '67 Art Pack Question for Volcano Man - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: ME '67 Art Pack Question for Volcano Man (/showthread.php?tid=48987) |
ME '67 Art Pack Question for Volcano Man - Dirk Gross - 11-20-2008 Ed, I love your art packs...I don't play the new games until they're out. But...I noticed in the ME '67 art I can't read the hard and soft attack values for the Israelis because the white font has a white background from the Star of David insignia. Can this be fixed in a future update? RE: ME '67 Art Pack Question for Volcano Man - MasnarT - 11-20-2008 yeah that's true, Ed make great art packs :bow: but until the next update, just try to adjust the brightness of the file (UnitBox.bmp) with any photo editor program ( i did that with ACDsee ) RE: ME '67 Art Pack Question for Volcano Man - Volcano Man - 11-21-2008 Thanks for the compliment. As far as the hard to read unit values, the best thing to do is to overwrite the unitboxes with the default ones from the CD, or check out Jison's website and get his version of the unitboxes. Sorry about that, but it is one of those things that some people love, and some people love to hate. :( RE: ME '67 Art Pack Question for Volcano Man - Dirk Gross - 11-23-2008 Hah! I fixed it! I opened the unitbox in MS Paint and flipped the image horizontally. Now, the star is on the left so it doesn't lie underneath the unit info on the right. :whis: RE: ME '67 Art Pack Question for Volcano Man - Volcano Man - 11-23-2008 Ahh yes, that works too. :) The reason they are not flipped is because the spotted icon is on that side, but if you don't mind it being over the insignia, then great! |