Minsk - Tally of Death - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: Minsk - Tally of Death (/showthread.php?tid=49669) Pages:
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Minsk - Tally of Death - cavalry corps - 01-08-2009 Dear All OK Just finished th campaign against Chassuer ( took over a year ) , no fixed units alt Here is the tally - the result is decisive Russian 48,000 VP double what he needed ( so I am working on a tougher version for the Russian ) AXIS INF 264,388 RUSSIAN INF 111,031 AXIS GUNS 3210 RUSSIAN GUNS 952 AXIS VEHICLES 1649 RUSSIAN VEHICLES 1548 AXIS AIRCRAFT 12 RUSSIAN AIRCRAFT 79 I wonder how this is compared to history - feel the axis gave a good account of themselves here Michael RE: Minsk - Tally of Death - von Waldenburg - 01-12-2009 You did pretty good, specially a 1 by 1 on vehicles is a good result for the axis, although you lose more men. Once it gets fluid for the Germans is a nighmare I would say, and it gets fluid easily. A major challenge for Axis. we'll see ya ;) RE: Minsk - Tally of Death - Rev Rico - 01-12-2009 von Waldenburg Wrote:A major challenge for Axis. Most definitely. The VP locations are too far forward for the Axis to give ground. I caused massive casualties on the Soviets in the first part of the game (for awhile they lost more men & tanks), but once I started to give ground the game was over. There was no way to counterattack to regain VPs. RE: Minsk - Tally of Death - cavalry corps - 01-12-2009 von Waldenburg Wrote:You did pretty good, specially a 1 by 1 on vehicles is a good result for the axis, although you lose more men. Once it gets fluid for the Germans is a nighmare I would say, and it gets fluid easily. A major challenge for Axis. That is why to re balance a big scn you must play it to he end ( I did the same for EA42 and we are 20 turns from the end and its a draw - so not bad rebalancing there ) The victory coditions all need changing in this and I am working on two variants that will be a challenge for both sides. Michael RE: Minsk - Tally of Death - cavalry corps - 01-12-2009 Rev Rico Wrote:von Waldenburg Wrote:A major challenge for Axis. Even if there were no VP locations on the map the casualties alone ( and as has been said I did quite well ) gave the Russians a major. Michael RE: Minsk - Tally of Death - Rev Rico - 01-13-2009 cavalry corps Wrote:Even if there were no VP locations on the map the casualties alone ( and as has been said I did quite well ) gave the Russians a major. Yes. I'll refrain from trashing the entire game since I love all PzC, but needless to say, I'm very hesitant to play this CG again as the VP levels currently stand. RE: Minsk - Tally of Death - cavalry corps - 01-13-2009 The game is great - just needs rebalancing and some further interest added, which is in hand. I can also tell you someone else is working on a monster version almost totally revised Michael RE: Minsk - Tally of Death - Aetius - 01-13-2009 What was the final situation on the map? Did the soviets reach as far as Minsk? Did they manage to form the two historical large pockets around Vitebsk and Mogilev? Rui RE: Minsk - Tally of Death - Volcano Man - 01-13-2009 Rev Rico Wrote:cavalry corps Wrote:Even if there were no VP locations on the map the casualties alone ( and as has been said I did quite well ) gave the Russians a major. As I told Cavalry Corps, the victory levels in the _Alt campaign, if someone played that one, are a mistake and they have been fixed in the latest update. If someone has further suggestions on that then let me know at vmods.com forum. Still, in his case, the Russians got a major victory but it was only by 2000 points and not 20,000 points. RE: Minsk - Tally of Death - James Ward - 01-13-2009 I think if you cause 150,000 more losses on your enemy than you take in a battle then it's a victory no matter what the victory conditions say! :) I do think it is very difficult to do well as the Germans in this CG, the Russian's just have some much force and the map is so huge. Just having some sort of Army on the map and holding Minsk might be considered a German victory. |