Target density rule - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Campaign Series (https://www.theblitz.club/message_boards/forumdisplay.php?fid=8) +--- Thread: Target density rule (/showthread.php?tid=50120) |
Target density rule - Deutscher Landser - 02-08-2009 Hi together, please where in the rules i can find something about the "Target density rule" RE: Target density rule - Herr Straße Laufer - 02-09-2009 DL, Here is what the manual states: 5.21 Combat Explanation When one unit fires at another unit (whether by Direct or Indirect Fire), the basic method in which the attack is calculated is as follows: (Modified Attack Strength) vs. (Modified Defensive Strength) <snip> Direct Fire Target Density Value – If the total Strength Points in the target hex exceeds 12, 12 is then subtracted from that number to arrive at an Excess Density Modifier. This value is then multiplied by 8% and by the SP of the firing unit (fractions rounded up), resulting in a density bonus. This density bonus is added to the nominal SP of the firing unit. Example: A 3 Strength Point firing unit is firing at a target in a hex that contains a total of 19 Strength Points (the number of units that are in the hex is irrelevant). Since 19 is > 12, 12 is subtracted from 19, yielding an Excess Density Modifier of 7. This number is then multiplied by .08 (8%) and by the SP of the unit, resulting in 1.68, which is rounded up to 2. Thus, that unit would attack as if it had 5 SP. Hope this helps. RR RE: Target density rule - Deutscher Landser - 02-09-2009 Very fine !! Thanks ! RE: Target density rule - Filthy-Missile - 02-09-2009 Overstacking also affects indirect fire, right? RE: Target density rule - Herr Straße Laufer - 02-09-2009 Indirect Fire Density – In addition to the normal modifiers (see Combat Results), in an Indirect Fire attack (only), each target unit’s Strength Points are multiplied by the applicable nominal Attack Strength and the result is then divided by 6 to find the effective Attack Strength vs. that unit. (In other words, effective Attack Strength = [nominal Attack Strength * SP#] / 6) Example: A 6 Strength Point target will have the nominal Attack Strength applied to it. A target unit of 2 Strength Points will have 2/6 (1/3) of the Attack Strength applied to it. The rationale for this calculation is that the Indirect Fire results against a single target unit of, say, 4 Strength Points should be the same as the total Indirect Fire results against two target units of 2 Strength Points in the same hex. The calculation will apply the indirect Fire Attack Strength against target units proportional to their Strength Points, thus resulting in a total combat result comparable to firing at a single unit of the same total strength. This is all I could find. RR RE: Target density rule - Krec - 02-09-2009 good tidbits, can make the difference.:smoke: |