Map Building - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Campaign Series (https://www.theblitz.club/message_boards/forumdisplay.php?fid=8) +--- Thread: Map Building (/showthread.php?tid=52968) |
Map Building - K K Rossokolski - 09-21-2009 I am trying to build a BIG map of the Western Desert theatre...... from E of Halfaya Pass to W of Tobruk. This will involve dimensions of about 700 wide, 450 deep. I am working from a map I have done Halfaya-Sidi Omar-Bardia and trying to expand it. I have achieved a width of 500, but when I try the magic 600, I get the big error signal of encountering a problem and needs to close. Several repeats have achieved the same result. Is 600 just too big? Any thoughts? RE: Map Building - Jason Petho - 09-21-2009 K K Rossokolski Wrote:I am trying to build a BIG map of the Western Desert theatre...... from E of Halfaya Pass to W of Tobruk. This will involve dimensions of about 700 wide, 450 deep. I am working from a map I have done Halfaya-Sidi Omar-Bardia and trying to expand it. I have achieved a width of 500, but when I try the magic 600, I get the big error signal of encountering a problem and needs to close. Several repeats have achieved the same result. Is 600 just too big? 501 is too wide.. but I havent found a limit on height so far. Jason Petho RE: Map Building - K K Rossokolski - 09-22-2009 Thanks JP. I tried that and I could do a whole Western Desert but with E or W at the top I guess I am effectively hard wired to N at the top, so my next question......is it possible to take an existing map and rotate it 90 deg? I imagine the hexagonal basis would not allow this, but I ask the question anyway. And for the skeptics, yes, I put my laptop on its side, but it makes the keyboard very tricky to use! RE: Map Building - Jason Petho - 09-22-2009 K K Rossokolski Wrote:is it possible to take an existing map and rotate it 90 deg? I imagine the hexagonal basis would not allow this, but I ask the question anyway. Unfortunately, no. You'll have to start from scratch. I'm trying to get the limitations removed in a future UPDATE. With todays machines, limitations shouldn't be necessary. Jason Petho RE: Map Building - K K Rossokolski - 09-22-2009 Thanks mate. On the map subject.....have you thought any more on your hope for a steeper and higher altitude profile, given that CS doesn't do mountains well at all. You may recall an e-discussion on this we had a goodwhile back. RE: Map Building - Panzer VI - 09-22-2009 Huh?The map editor let me build a 600 by 600 map just now, I don't think 500 is the limit.... RE: Map Building - K K Rossokolski - 09-22-2009 Did you do anything unusua?l...on the computer, I mean. RE: Map Building - Panzer VI - 09-22-2009 Ah, no.I just started up the map editor.Nothing else running. RE: Map Building - Jason Petho - 09-22-2009 Panzer VI Wrote:Ah, no.I just started up the map editor.Nothing else running. Can you save it and post it, and note your system specs? Thanks. Jason Petho RE: Map Building - Glint - 09-22-2009 Hi Guys, I just quickly set-up a 600x600 map too. Used the map editor from the main menu screen. I have a Sony Vaio laptop, Vista Intel® Pentium Dual CPU T2390 @ 1.86 GHz 1.87 GHz Memory (RAM) 2.00GB 32 bit operating system. Hope that helps Jason, I have to dash now, if you want, I'll make the map again, save it and e-mail it to you. I could also send a copy to you Rod, you could see if it opens in your game to work on it, let me know. regards Peter |