New Scenario WF - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Campaign Series (https://www.theblitz.club/message_boards/forumdisplay.php?fid=8) +--- Thread: New Scenario WF (/showthread.php?tid=54093) Pages:
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New Scenario WF - Cam - 12-29-2009 Disaster at Dompaire, for WF Matrix. Free French vs Germans Have Fun Cam RE: New Scenario WF - Herr Straße Laufer - 12-29-2009 Cam, it looks interesting. :smoke: Do you want the players to use Extreme Assault or Variable Visibility? Or, not use any options? :chin: I'm willing to try it out if anyone wants to give it a go. I'm just not a fan of EA and/or Variable Visibility. If the scenario was balanced using EA I can do that! :) RR RE: New Scenario WF - Cam - 12-29-2009 Variable visibility - no. Historically Typhoons wrecked Dompaire Any other options are fine Note- German reinforcements have a low morale due to their intoxicatication If anyone wants to test with me shoot me a mail [email protected] Cam RE: New Scenario WF - Smedley - 12-29-2009 Intoxicaton usually improves my morale!!!!!! Rob RE: New Scenario WF - Hawk Kriegsman - 12-29-2009 Smedley Wrote:Intoxicaton usually improves my morale!!!!!! Quoted for Truth! Hawk RE: New Scenario WF - LEGXXIIPRPF - 01-03-2010 Hi Cam, thanks and Happy New Year! Horrido steffen RE: New Scenario WF - Herr Straße Laufer - 01-05-2010 Cam Wrote:Variable visibility - no. Historically Typhoons wrecked Dompaire Just bumping this up to keep it on the first page and to ask a question. Was this playtested against a human? If not, did you play as Allies? And, EA would have minimal effect on the first six or so turns. :chin: Quite interesting. Very bloody. I'm Germans and waiting on my drunk guys! RR RE: New Scenario WF - Cam - 01-06-2010 Hi All I only toyed with the computer as an opponent on this scenario. I started it up against a human opponent but we have not got very far. I do beleive I sent a copy to the depot for testing but I may be wrong. As a result this is a very " raw " version The map and OOB are as accurate as I could possibly make them Problems with the scenario will likely be victory conditions and objectives. It is also hard to incorporate some of the historical aspects. The Germans were hit with alot more airpower and artillery than I have in the scenario. For example the French called in 3 flights of Typhoons with about 6 planes in each flight. The French also had excellent information on the German positions from the local villagers. Feel free to comment Cam RE: New Scenario WF - Herr Straße Laufer - 01-06-2010 I can only say that my opponent and I ended the game at turn seven. :( Just after my first drunk guys arrived. :rolleyes: Let's just say, that in that area of France, Sherman hulk scrap metal will be a staple in their economy, Panthers can take a punch as well as give it, and drunk German's can fight well. Adjusting the victory conditions, more allied smoke, and expanding the map could help? Though I did say the Germans could use more infantry early in the match, I'm not sure they are needed. The engineer reinforcements may be enough. RR RE: New Scenario WF - Cam - 01-06-2010 Thanks for the input. Will definately take it into consideration for the next version. Cam |