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Making scenarios for play vs AI - Printable Version

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Making scenarios for play vs AI - Huib Versloot - 01-09-2010

Saw the thread about Cam's new scn. Whoever is in a creative mood, use this article to your advantage.

Have fun

Huib

ps I didn't check the spelling


RE: Making scenarios for play vs AI - Big Ivan - 01-10-2010

Huib,

You are the Man!!

I've been looking for just something like this article to make scenarios a bit more interesting against the A/I.

Thank you!!

Ivan the BigBig Grin


RE: Making scenarios for play vs AI - Jason Petho - 01-10-2010

This is excellent.

Thanks, Huib!

Jason Petho


RE: Making scenarios for play vs AI - Scud - 01-10-2010

I've never designed a scenario. I'm not even sure where one begins. With a map? Some historical research? Or do you just make something up and see what happens?


RE: Making scenarios for play vs AI - Jason Petho - 01-10-2010

Scud Wrote:I've never designed a scenario. I'm not even sure where one begins. With a map? Some historical research? Or do you just make something up and see what happens?

I find the easiest thing to do is to find a subject that one is interested in. A book about a particular battle that strikes your fancy.

From there, you have an order of battle that you can piece together based on your reading (creating it in the ORG editor -- *.org). You can build a map of the area using historical topographic maps or even google if you just want something to play on (creating it in the MAP editor -- *.map).

Once you have those two things completely, then you put them together as a scenario (creating it in the SCENARIO editor -- *.scn)

It really isn't a difficult process, just time consuming.

But extremely rewarding.

Jason Petho


RE: Making scenarios for play vs AI - Big Dawg - 01-10-2010

Nice!

Thanks Huib. cheers


RE: Making scenarios for play vs AI - Feldgeneral Hoth - 01-11-2010

Thanks Huib.
Making the difference...

Chema