Exit Hexes - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Campaign Series (https://www.theblitz.club/message_boards/forumdisplay.php?fid=8) +--- Thread: Exit Hexes (/showthread.php?tid=54478) |
Exit Hexes - Boisforas - 01-22-2010 Gentlemen: A question has come up during one my game concerning exit hexes. To whit: After exiting unit off the board for points, does one have to control that exit hex for the remainder of the game to claim the pts? Or at least control that exir hex at the games end? Thanx, Boisforas RE: Exit Hexes - Herr Straße Laufer - 01-22-2010 Section 9.0 Page #95 3) Exit Objectives – An Objective initially listing a value of zero (0) is an “exit Objective” for the side corresponding to the color of the Objective. Each unit of that side exited from such an Objective is worth VPs to that side. To exit a unit from the map (whether from an Objective hex or not) move the unit into the map edge hex and press the “Remove Unit” button (or select the unit, then select Remove From Map from the “Units” pop-down menu). As units are exited off an exit Objective, the current number of VPs exited from that Objective are immediately tallied and reflected by the new number shown on that Objective. I've scanned the manual and this is all I have found. HSL RE: Exit Hexes - Otto von Blotto - 01-22-2010 Hi Eric and Ed, Just been looking up and I think your right, which is a bugger as Eric is playing me in this one and it's our game he is asking about he has just exited a whole heap of units, right under my nose (I don't block exit's in games, but will defend them with a troop of infanty which as it was in the open he brushed aside).;-) I always thought that you had to hold the exit hex at the game end (DOH) now I gotta work hard to score 200 points back, Eric I'm coming for your tanks.;-) |