France 14 Rules - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: France 14 Rules (/showthread.php?tid=56054) |
France 14 Rules - Tide1 - 06-19-2010 Just wondering what rules people are leaning towards for the game. I have been using Automatic Defensive Fire Recon Spotting Virtual Supply Trucks Low Visibility Air Effects Quality Fatigue Modifier Limited Air Recon Programmed Weather Counterbattery Fire Night Fatigue No Low Fuel Effects Thanks RE: France 14 Rules - Mr Grumpy - 06-19-2010 (06-19-2010, 10:10 AM)tide1 Wrote: Just wondering what rules people are leaning towards for the game. I have been usingThe title was tested using the default Opt rules (for our less experienced players the rules you get when you click the default button) which is the list you quoted apart from we did not use.... Automatic Defensive Fire (has no effect unless you are playing the game in phases), Counterbattery Fire, this may favour the German side as they have good quality arty units, No Low Fuel Effects, has little effect in a period with so few motorised units, however the German Cavalry Div's have lorry borne infantry and so would gain an advantage there. My advice is just click the "default" button and play with that list. ;) RE: France 14 Rules - Tide1 - 06-20-2010 (06-19-2010, 05:51 PM)Foul. Wrote:(06-19-2010, 10:10 AM)tide1 Wrote: Just wondering what rules people are leaning towards for the game. I have been usingThe title was tested using the default Opt rules (for our less experienced players the rules you get when you click the default button) which is the list you quoted apart from we did not use.... Thanks Lefty |