Givet city walls in F 14 - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: Givet city walls in F 14 (/showthread.php?tid=56302) |
Givet city walls in F 14 - jonnymacbrown - 07-13-2010 Do these walls afford any bonus to the defender? Parameter data doesn't include walls. jonny :conf: RE: Givet city walls in F 14 - Ricky B - 07-13-2010 The only mention of walls in the manuals, as best I can find, is that they affect movement only, in the same way as a canal, except engineers can destroy them. No combat effects, I believe. Rick RE: Givet city walls in F 14 - jonnymacbrown - 07-13-2010 "The only mention of walls in the manuals, as best I can find, is that they affect movement only, in the same way as a canal, except engineers can destroy them. No combat effects, I believe." Thanks. So those city walls are impassible? :eek1: RE: Givet city walls in F 14 - Mr Grumpy - 07-13-2010 Not once a engineer has knocked them down! RE: Givet city walls in F 14 - jonnymacbrown - 07-13-2010 Yep, can't cross those walls, which makes the defense of Givet a bit easier as you can only bang in from one direction. Looks like a job for German Engineers. :eek1: RE: Givet city walls in F 14 - Volcano Man - 07-13-2010 Right. Also, you can cross walls at bridges (so you can assault across there in T mode if need be and get in and out of them too), which of course abstractly represents gates. |