20% less turns in T43. - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: 20% less turns in T43. (/showthread.php?tid=58365) |
20% less turns in T43. - Mr Grumpy - 03-12-2011 The design team of T43 decided to go with new structure for day/night turns for this title, Glenn says in the notes..... "Most Panzer Campaigns titles have ten turns per day, usually with 8 turns of day at two hours per turn, followed by two 4 hour night turns. To compress the number of turns of a longer scenario lasting several days, while still honouring the scale the series was designed around, we adopted a longer 6 hour night turn with the normal 2 hour day turns thus reducing the number of turns from normal Panzer Campaigns titles by 20%." When i get this title it will be interesting to see how this change effects gameplay (if at all). :chin: RE: 20% less turns in T43. - FroBodine - 03-12-2011 (03-12-2011, 07:05 AM)Foul. Wrote: The design team of T43 decided to go with new structure for day/night turns for this title, Glenn says in the notes..... How does this reduce the number of turns? Won't there now be nine 2-hour day turns and a 6-hour night turn, to make 24 hours. [Edit] Hmm, unless there are six 2-hour day turns and two 6-hour night turns, giving equal 12 hours for day and night. RE: 20% less turns in T43. - Ricky B - 03-12-2011 You got it, 6 and 2. Being closer to the equator, I believe the even split is about right. The change in length of days during the year is much smaller than further from the equator. Rick |