Did we miss the 1.07 Kursk update? - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: Did we miss the 1.07 Kursk update? (/showthread.php?tid=58878) |
Did we miss the 1.07 Kursk update? - Mr Grumpy - 05-27-2011 Don't remember seeing a post about this?? NOTE: Starting with this version, no CD-check is performed by the main program and all documentation is supported only in PDF format, available from the Help menu in each application. Changes for Kursk '43 1.07 - Change so that Disrupted units do not receive replacements and Detached units receive replacements at one-fourth (not one-half) the normal rate. - Change so that for an HQ unit, both the actual and nominal command range are displayed in the alternate hex info area (actual/nominal), the Command Range view option uses the actual Command Range, while the Maximum Range view option shows the Nominal Command Range (see the Command section of the Users Manual). - Change so that F quality units can recover from Disruption and Broken. - Added ability for engineers to abandon an engineering bridge (see Engineer Menu). - Added current date and time to Scheduled Dialog. - Change so that Saving Movement Points will save enough points for a towed artillery unit to unlimber at the end of its movement. - Added the ability for commandos to blow bridges and damage AT trenches. - Change so that Partisans and Commandos can move from one enemy ZOC to another. - Change so that Commandos are always in command and never isolated. - Change to allow Battleships to fire AA at high flying aircraft. - Added new Forced Bridge Crossing Rule which allows units to force a bridge crossing against enemy ZOC (see Users Manual under Movement). - Increased Engineer digging in bonus from 2x to 3x. - Added toolbar button for highlighting units in Travel Mode. - Added new Bunker and Mine Prob Parameter Data Values and allowing non-bridge engineer units to construct Bunkers. - Added new Night Move Disruption parameter data value which determines probability of night movement by non-rail and non-travel or non-road movement units causing Disruption. - Change so that Interdiction attacks have twice the chance of Disruption and can cause the loss of up to half the movement allowance in movement points. - Added a range 1 hard target artillery fire modifier (see Users Manual under Firing). - Added Optional Rule for delayed reporting of enemy Disruption. - Change so that towed AT gun unit which changes to Travel Mode without expending any movement points prior to that change will not trigger enemy Opportunity Fire. - Added Quality Fire Modifier Parameter Data Value which applies to quality A and B units. - (Editor) Added ability to determine units which have no on-map HQ under File Menu. - (Editor) Added Reinforcemnts to Scenario Summary file under File Menu. - Added new Submap Editor (pcsub.exe). - Updated visibility in weather file. RE: Did we miss the 1.07 Kursk update? - Indragnir - 05-27-2011 Darran, Ed posted an update for _alt version few days later, he stated Kursk games was patched up to 1.07. However nobody post a "Kursk 1.07 patch released." Bests César RE: Did we miss the 1.07 Kursk update? - Mr Grumpy - 05-27-2011 (05-27-2011, 10:01 PM)Indragnir Wrote: Darran,OK thanks! :) |