Quick question about artillery - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: Quick question about artillery (/showthread.php?tid=60459) |
Quick question about artillery - JAFFA - 12-13-2011 Does anyone know if it's possible to bombard a village or town hex and create a rubble hex IF no enermy units are occupying it. Situation: I have a town on a main highway which is covered by several of my artillery units, I know that my opponent will be racing up and down this road with tanks and supplies, but I cannot get any of my unit to block it due to his lines. If I bombard the town with my big guns will it eventually turn to rubble. If not, why not. Also while i'm on it, why can engineers clear rubble in towns, BUT not create it, I.e Blow the crap out of stuff, example warsaw. Jaf RE: Quick question about artillery - Ricky B - 12-13-2011 If you can fire at a hex, even though unoccupied, then you can potentially rubble it. However, it will take significantly more firepower to achieve as the firepower is quartered I think (for blind fire). Having engineeers rubble hexes on purpose hasn't been needed, the type of thing that Glenn says will be added if needed for a specific battle. Rick RE: Quick question about artillery - JAFFA - 12-13-2011 Thanks for the quick response Rick. Craig RE: Quick question about artillery - Ricky B - 12-13-2011 My pleasure, and welcome to the Blitz! Rick RE: Quick question about artillery - Mike Bowen - 12-16-2011 If you have no LOS then you have to have fire by map enabled. Mike |