Close Ground Support from the Air - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Campaign Series (https://www.theblitz.club/message_boards/forumdisplay.php?fid=8) +--- Thread: Close Ground Support from the Air (/showthread.php?tid=60521) |
Close Ground Support from the Air - Marc_Barker - 12-19-2011 I have created a Air Squadron for close ground support for advancing infantry and or armor. I have used a battalion level ID for the squadron and attached 2 bomber types that was previous addressed in other threads. After doing this I attached to division level OOB in the Division10 file and updated the campaign10 file and seems to work rather well.....few drawbacks. 1. House rule - after initial bomb run air units must exit the map 2. Unless agrred upon 1 unit can stay on the map to do arial observations and do spotting. 3. If Visibility drops below 8 all units are grounded and cannot be put into play. What do you guys think Marc RE: Close Ground Support from the Air - Marc_Barker - 12-19-2011 here is what I did added 42 11 45 05 B1011118 1st Close Air Suppoert Squadron battalion 42 11 45 05 B1011118 8 1st Close Air Suppoert Squadron 42 11 45 05 P10851 1st Close Air Support 42 11 45 05 P10850 2nd Close Air Support 42 11 45 05 P10851 3rd Close Air Support 42 11 45 05 P10850 4th Close Air Support RE: Close Ground Support from the Air - Kool Kat - 12-19-2011 Hey Marc: There recently was created a new forum - Campaign Series Hosted Modifications. You may wish to post your mods to that dedicated forum... so all mod posts are grouped together and don't get "lost" in the main forum. RE: Close Ground Support from the Air - Marc_Barker - 12-19-2011 no prob more then happy too and my apologies |