Movement and hexes - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Black Powder & Cold Steel (https://www.theblitz.club/message_boards/forumdisplay.php?fid=163) +---- Forum: Ancient Wars (https://www.theblitz.club/message_boards/forumdisplay.php?fid=69) +---- Thread: Movement and hexes (/showthread.php?tid=60900) |
Movement and hexes - Pepe Botijo - 01-23-2012 It costs action points to change face if you need to move up-down or down-up because you have to move in zig-zag and makes the movement too slow. This is not the same when you have to move left-right or right-left cos it´s not neccesary to spend actions points to change face. Whith this movement system hexes are the problem. The solution should be octogons/squares. Guys, this is not a minor issue. What do the gamers think about it? Thanks |