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Valor & Victory - Counters - Printable Version

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Valor & Victory - Counters - Richie61 - 04-04-2012

I have always upgraded or modified my board games since I was a kid.

I sent weeks researching & adding modern (70's and 80's) weapons, aircraft
& ships to the old AH Dauntless board game!

Now my twin boys & my self have been doing up additional armor counters
for V&V. I have done early German & Russian armor and they are adding
missing US armor.

Example:
[Image: armort.jpg]


RE: Valor & Victory - Counters - gabeeg - 04-05-2012

How do you like the the Valor and Victory system? I downloaded the rules and the vassal module...but have not looked at them yet. I am always interested in squad based tactical systems...


RE: Valor & Victory - Counters - Richie61 - 04-05-2012

(04-05-2012, 04:12 AM)gabeeg Wrote: How do you like the the Valor and Victory system? I downloaded the rules and the vassal module...but have not looked at them yet. I am always interested in squad based tactical systems...

I really like it. It's kind of a Squad Leader Lite. Easy to learn and I
enjoy playing and not having to keep reading or looking up rules.
We have played 15 games so far. We have added a few "house rules"
to our games. Nothing major. Stuff like if a unit fires from a 1/2 track,
then you can fire back at them with a +3 cover factor.




RE: Valor & Victory - Counters - Compass Rose - 04-05-2012

When you create or upgrade your counters, is it normally easy to find the images that you need and that are also shown from the correct POV (angle)?


RE: Valor & Victory - Counters - keif149 - 04-05-2012

I'm always on the hunt for top downs. Vietnam stuff mostly.
A couple of regular sites I go to.

Maybe we could have a resource sticky thread or something. Anyone else know of any top down or sides, please post.

http://www.juniorgeneral.org/load.php

http://rpgmapshare.com/index.php?q=galle...&g2_page=5


Counters look great Richie ;-)


RE: Valor & Victory - Counters - Richie61 - 04-05-2012

(04-05-2012, 06:09 AM)Compass Rose Wrote: When you create or upgrade your counters, is it normally easy to find the images that you need and that are also shown from the correct POV (angle)?

I haven't had an issues finding any yet.
Google
http://ww2drawings.jexiste.fr/Files/1-Vehicles/Vehicles.htm
and keif149's link:
http://rpgmapshare.com/index.php?q=gallery&g2_itemId=1588&g2_page=5

My hardest problem is not going overboard.
Example:
Stug III's. I did an early one with the short 75mm & a late with the long
75mm guns. There are more in between these, but it's a game in the end
and I want to enjoy it.

Were it all started was when the boys wanted to do any early battle with
the French & the Germans. The scenario with V&V had a long barrel Stug
& Pz IV and long barrel Mark III's. Well this is just wrong! We tried using a
stick on the side to indicate the reduced firepower & armor, but this got
confusing quick. So Dad (me) started fixing them & added a Pak 35/36 37mm AT gun vs the 75mm at V&V had.
Then keif149 posts the link to those very nice images and off I go building all missing tanks and redoing the factory V&V counters to match my add one Crazy

But my master plan is to use Stalin's Tanks with my counters someday.
Stalin's Tanks is where Barry (V&V designer) got his armor rules idea
from.

I keep looking at this one too: TEEHEE
http://www.gmtgames.com/p-323-panzer.aspx



RE: Valor & Victory - Counters - Googleberry - 01-07-2018

(04-05-2012, 03:18 PM)Richie61 Wrote:
(04-05-2012, 06:09 AM)Compass Rose Wrote: When you create or upgrade your counters, is it normally easy to find the images that you need and that are also shown from the correct POV (angle)?

I haven't had an issues finding any yet.
Google
http://ww2drawings.jexiste.fr/Files/1-Vehicles/Vehicles.htm
and keif149's link:
http://rpgmapshare.com/index.php?q=gallery&g2_itemId=1588&g2_page=5

My hardest problem is not going overboard.
Example:
Stug III's. I did an early one with the short 75mm & a late with the long
75mm guns. There are more in between these, but it's a game in the end
and I want to enjoy it.

Were it all started was when the boys wanted to do any early battle with
the French & the Germans. The scenario with V&V had a long barrel Stug
& Pz IV and long barrel Mark III's. Well this is just wrong! We tried using a
stick on the side to indicate the reduced firepower & armor, but this got
confusing quick. So Dad (me) started fixing them & added a Pak 35/36 37mm AT gun vs the 75mm at V&V had.
Then keif149 posts the link to those very nice images and off I go building all missing tanks and redoing the factory V&V counters to match my add one Crazy

But my master plan is to use Stalin's Tanks with my counters someday.
Stalin's Tanks is where Barry (V&V designer) got his armor rules idea
from.

I keep looking at this one too: TEEHEE
http://www.gmtgames.com/p-323-panzer.aspx

The links seem to be broken, where can I find more material for this game. As a Teen I owned all the Avalon Hill games in the Squad leader set . I miss it terribly. Microsoft's Close Combat is a good substitute. I have just finished programming the gcode for my laser cutter to cut out the counters for this game and its hungry to cut out more.

Chip