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What is the K'talan Mod?! - Printable Version

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What is the K'talan Mod?! - Warhorse - 07-27-2012

Hey folks, I have a doc attached somewhere here, but realised it needs to be a little more visible, so here it is!

The K'talan Mod;

Background:
This mod is based on Harry turtledoves Worldwar series from years ago, where an alien race has watched Earth via probes for thousands of years prior to an invasion to conquer Earth for colonization. The alien race however, experiences time differently than humans do, where they might advance very little in a thousand years, humans accelerate very quickly. The last feed the advancing armada of warships had viewed had showed a human race at about the level of the Viking era, an easy take-over. Similarities to Harry’s book abound, however my aliens are called K’talans instead of The Race, and are humanoid in stature as opposed to the lizard type being of Harry Turtledoves series. The vehicles in this mod are comparable to 21st century hardware we have now, with some obvious limitations due to game engine restrictions, such as no infrared, no NBC capability, and a few others. The K’talan M’dra MBT is a very tough customer, having the equivalent of Chobham-type armor construction, and main armament capable of also firing missile munitions. The only good point for the human armies is that the armada only has so many units to fight with, so loss of single vehicles in a unit can be catastrophic in a campaign, replacements for hardware being all but nil!!

Situation:
As the lead ship approaches out of The Jump, another probe is sent out for a refreshed recon flight, imagine their surprise to find the human race is now at 1942, embroiled in a world war, and possess armored vehicles and aircraft! Albeit very archaic in comparison to the K’talan armament it appears the humans will not be so easy to conquer as first thought. However, too much time has passed, and the colony ships are already in motion towards Earth the decision to go forward with the planned invasion is made. The first unit to deploy is dropped near Kharkov, Russia, on the day of May 16 1942, interrupting a battle in progress between two factions, the Germans and Russians. Only a battalion of mech infantry, some recon and a company of tanks and some support from the 803rd Mechanized Rifle Regiment are dropped as a recon in force towards a flank of the combatants to see what they will be up against. Other ships dropping out of The Jump are instructed to take up positions over the evident leading factions of Earth to begin dropping of units as soon as the verdict is in with this battle.

I made this mod as a personal only fun thing, but figured maybe folks might enjoy it also, so I released it a few years ago without any scenarios, as I am not that great at that preferring to mod the games overall!! There are six scenarios and two DCG's right now that need testing, more to follow. This mod is a self-contained game, goes in it's own directory. It is around 250mb in size, so if you have a restriction on download size/time, you may look into when the unlimited time is, for folks like some that have satellite internet.