Sounds.dat file? - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Campaign Series (https://www.theblitz.club/message_boards/forumdisplay.php?fid=8) +--- Thread: Sounds.dat file? (/showthread.php?tid=62468) |
Sounds.dat file? - Crossroads - 08-09-2012 Does anyone know if it possible to add more slots for additional tunes to sounds.dat file? Or is that the place. I would like to add the 32 tunes the "Essential War Film Themes" CD includes to game engine. I know I could just use a MP player instead of the JTCS background music feature, but I sort of like the idea that it would be JTCS that selects the random tune... TIA, Petri RE: Sounds.dat file? - Warhorse - 08-09-2012 I'm not sure about that, Petri. I know the movement/fire sounds, I added a few, but it was maxed out at 25 or 26, wouldn't allow any more. You might have to do an experiment! RE: Sounds.dat file? - Crossroads - 08-09-2012 Thanks Mike. Do you have any idea which lines/values correspond to background music? I have no idea how to start with it... RE: Sounds.dat file? - Warhorse - 08-10-2012 Hey Petri, Since I do a lot of tinkering, I tend to find/keep all sorts of references, when ever I can! This is something I got from some forum, not sure if here or Matrix, but pretty much might sum it up for you. WF abackN (N=0-2) ambient background music => Having listened to EF abackN files, I believe these are the Allied marching songs? backN (N=0-7) various battle effects for background nbackN (N=0-5) neutral (?) background tunes and music pback1 German anthem pback2 Italian anthem Pback8 French anthem Pback9 British anthem Pback10 US anthem xbackN (N=0-4) are German marches 0 Tschingta Tschingta Bummtara 1 Ambient tune 2 Erika 3 Die Braune Kompanie 4 ? Victory1_N & MVictory1_N "German" congratulations Victory8_N & MVictory8_N "French" congratulations Victory9_N & MVictory9_N "British" congratulations Victory10_N & MVictory10_N "US" congratulations EF pback0 Soviet Union / Russian anthem pback1 German anthem nbackN (N=0-16) ambient background tunes xbackN (N=0-5) are German marches That being said, in this line from EF Sounds.dat-3 6 8 17, would lead me to believe the 3 is abackg 0-2,ambient background music, 6 is xbackg 0-5, German March or background songs? 8 is the background battle sound effects, and 17 would be the nbackg 0-16 ambient background tunes. Hope this helps!? RE: Sounds.dat file? - Crossroads - 08-10-2012 (08-10-2012, 06:42 AM)Warhorse Wrote: Hey Petri, Thanks, the last paragraph will get me started. I will try to change those numbers into bigger ones, and import some new oggs from my CD. The middle part was from my previous post somewhere here LOL |