Kharkov Variant 1 campaigns updated - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: Kharkov Variant 1 campaigns updated (/showthread.php?tid=64043) |
Kharkov Variant 1 campaigns updated - Strela - 03-26-2013 Hi all, Bayes has pointed out to me that an error regarding global supply values was impacting HQ availability in the variant 1 scenarios. This is the same issue that was seen in Moscow '42 where a value of 100 was in place for boh sides. All four variant 1 scenarios are updated, with he Soviet global supply set at 70. The updates are available here on the Blitz. Thanks, David RE: Kharkov Variant 1 campaigns updated - Liebchen - 03-26-2013 Links, please. :) RE: Kharkov Variant 1 campaigns updated - Ricky B - 03-26-2013 Look at the Variant 1 scenarios here: https://www.theblitz.club/scenarios/Tiller-Operational-Campaigns/Kh43/action=list&game=148. Rick RE: Kharkov Variant 1 campaigns updated - Gunther Sheepdog - 03-27-2013 I'm playing 2 games (star operation and initial soviet offensive) with variant 1. If I update variant 1. Modifiy it the games that I'm playing now? RE: Kharkov Variant 1 campaigns updated - Strela - 03-27-2013 (03-27-2013, 08:24 AM)Gunther Sheepdog Wrote: I'm playing 2 games (star operation and initial soviet offensive) with variant 1. If I update variant 1. Modifiy it the games that I'm playing now? No, it won't update your games (I believe). Changes to a scenario are all set at the beginning. Changes to the order of battle etc does update during scenario play. If you see differently please let me know. This change is not big enough to require a restart and will only essentially only stop Soviet HQ's going out of command. David |