Tool Bar Buttons? - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Campaign Series (https://www.theblitz.club/message_boards/forumdisplay.php?fid=8) +--- Thread: Tool Bar Buttons? (/showthread.php?tid=64720) |
Tool Bar Buttons? - berto - 07-30-2013 [echoing a post at the Matrix Forum:] It's time to begin work on the Tool Bar revamp. We want to add some things, remove some things, and probably make the buttons smaller so that we can fit more of them into that limited space. Here are the current Tool Bar functions: ON_MOVEMODE ON_ARTDIALOG ON_LOAD ON_DIGGINGIN ON_DOUBLETIME ON_BUYBULLET ON_BUYWHEEL ON_RESOLVE ON_AIRATTACK ON_ACTIVATE_AI ON_ZOOMIN ON_DISPLAYBASES ON_DISPLAYJUMP ON_DISPLAYVISIBLE ON_HIGHLIGHTORG ON_NEXTSTACK ON_HIGHLIGHTHQ ON_DISPLAYRANGE ON_ARRIVED ON_REMOVE ON_DISPLAYMOVABLE ON_TURNNEXT
Remember: Many game functions are (a) available in the game Menu and (b) hotkeyed (many newly so). This mitigates against adding to the Tool Bar some of the more obscure and infrequently used game functions.
Especially if we shrink the Tool Bar buttons, we are likely to redo most or all of the current button icons. (A simple AI instead of the current computer icon, for instance.) Your thoughts? RE: Tool Bar Buttons? - Big Ivan - 07-30-2013 Berto, I never use ON_ACTIVATE AI and ON_NEXTSTACK so if they were gone in favor of something else it's OK by me. Thanks Ivan the Big RE: Tool Bar Buttons? - Otto von Blotto - 07-30-2013 I hardly ever use ON_ACTIVATE_AI ON_ZOOMIN ON_DISPLAYJUMP ON_NEXTSTACK so they would be my potential candidates to lose. RE: Tool Bar Buttons? - Herr Straße Laufer - 07-30-2013 These can be removed for me: ON_DOUBLETIME ON_ACTIVATE_AI ON_ZOOMIN ON_DISPLAYJUMP ON_ARRIVED ON_REMOVE ON_DISPLAYMOVABLE Please do not remove: ON_NEXTSTACK I use it, especially in larger scenarios, to make sure that I have moved and fired every unit. I would think the game diminished if it were to be removed. HSL RE: Tool Bar Buttons? - Nort - 07-31-2013 The only one I don't use is ON_ACTIVATE_AI. I use all of the other buttons regularly. RE: Tool Bar Buttons? - Pax25 - 07-31-2013 I also say don't remove ON_NEXTSTACK. I use it at the end of every turn. One thing I'd like to see, related to the toolbars, is that once you activate certain bars that they remain on for the duration of PBEM play. At the beginning of every turn you have to reset them. Major pain. RE: Tool Bar Buttons? - Tiger 88 - 07-31-2013 Please DO NOT take away: ON_DOUBLETIME In fact - I think all of us want some update to this - to see how far you can go - and then clicking off it so that your not automatically stuck with doubletime - either a yes or no decision point For me - you can remove: ON_ACTIVATE_AI ON_NEXTSTACK RE: Tool Bar Buttons? - berto - 07-31-2013 (07-31-2013, 10:12 PM)Tiger 88 Wrote: Please DO NOT take away: In future, you will have the Ctrl-Q(uick) hot key for this. But that one's not a candidate for removal anyway. A reminder to all: We have hot keyed every current (and many future) Tool Bar button. (See the Hot Keys! thread at the Matrix Forum.) So if we remove anything, having a ready hot key alternative will mitigate the loss. RE: Tool Bar Buttons? - Scud - 07-31-2013 I'm so used to programs (like Microsoft's) rearranging stuff with every new version the setup really doesn't matter to me, as long as I can find what I like somewhere. So hotkeys are fine. Better, though, would be a user customizable toolbar, like one has in PowerPoint. (You can start laughing now ). Dave RE: Tool Bar Buttons? - Tiger 88 - 08-01-2013 I actually thought of that idea as well.... how cool would it be to "customize" your own tool bar? Is that even possible? |