Artillery target points are missing - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Campaign Series (https://www.theblitz.club/message_boards/forumdisplay.php?fid=8) +--- Thread: Artillery target points are missing (/showthread.php?tid=65377) Pages:
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Artillery target points are missing - Panzerjäger - 11-23-2013 Hello Friends, Since today I play against a good friend the Game Near Disaster AT West Chapel. This game has never been assessed, but already downloaded. After the end of the ave round I of course wanted to hire nor the artillery preparation for the next turn, but there are no objective points as usual. I then tested it against the AI, since it works for the Germans, but not with the ave landing troops. Does anyone know why this may be. Is it a bug in the scenario? Sorry for my Enlisch, is a translation program. Peter Panzerjaeger RE: Artillery target points are missing - Warhorse - 11-23-2013 Could you post a screenshot? RE: Artillery target points are missing - Big Ivan - 11-23-2013 Hey Mike, Re: Near disaster at Westkapelle Scenario. I think I know what Peter means. When the Allies go to plot artillery there is no artillery crosshairs in the plot hex. I checked the org file and the off-board guns are there. I also checked the scenario file and the off-board guns are included in the "Add Off-Board Artillery" mini-map that comes up when you plot. All the Allied artillery except for mortars is off-board. So at this point I am not really sure what is going on. Could it be the water along the whole Allied board edge? In other words does the game think the guns are in a water hex and hence can't fire? I also believe this scenario was done before the new CS was available if that matters. John RE: Artillery target points are missing - Big Ivan - 11-23-2013 Hey Mike and Peter Further Update: I played a couple of turns as the Allies in this scenario and the Allied Off-Board artillery doesn't work. It doesn't give a crosshairs artillery plot and doesn't come down in the next turn. Obviously there is a glitch going on here. John RE: Artillery target points are missing - Kool Kat - 11-23-2013 Gents: How about one of you players who have experience with this scenario... send an email or PM the developer? Give him a "heads up" (he may not be aware of the glitch) so he can address the issue. Thanks! RE: Artillery target points are missing - Warhorse - 11-24-2013 Just took a quick glance in the editor, my initial guess is all that ordnance is out of range? Will check more in the meantime, gotta check ranges. just a guess, some is pretty far out there, and had that problem in an RS scenario!! Nope, not the range, they show up fine.... This sounds like something we've run into before, hmmm... Stand by. RE: Artillery target points are missing - Von Earlmann - 11-24-2013 (11-24-2013, 08:26 AM)Warhorse Wrote: Just took a quick glance in the editor, my initial guess is all that ordnance is out of range? Will check more in the meantime, gotta check ranges. just a guess, some is pretty far out there, and had that problem in an RS scenario!! I suspect if the guns are in water they will not fire. I had the same problem with A Close Run Thing scenario which is why I had to put in islands for the guns to be placed........just a guess not having seen the scenario. VE RE: Artillery target points are missing - Huib Versloot - 11-24-2013 Ghost units maybe? Org file modified after arty was placed on/off board? RE: Artillery target points are missing - Panzerjäger - 11-24-2013 Hello Friends, I'm going to the Sc. designer an email with a link to this page. Maybe he has a solution. The Ari. located at least not on the map, whether it is in the water I do not know. Peter RE: Artillery target points are missing - Panzerjäger - 11-25-2013 the adress [email protected] <[email protected]> is not online, my email have not kontakt :-( |