Real time , come - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Combat Mission x2 (https://www.theblitz.club/message_boards/forumdisplay.php?fid=221) +--- Thread: Real time , come (/showthread.php?tid=68163) |
Real time , come - hypaspist - 06-28-2015 got tired of pbem and wego, yes it has its positive sides that we all know but today i realised its not the only way to play the game (same post in cmbs/cmbn) positive sides of Real time: u can cancel orders (pretty simple fact and everyone who knows this game , knows how good is this and* realistic in most cases) Pause available : 1) where you cant issue orders 2) where you can 'adrenaline' , idk about you but my heart beats faster when my panter's turret is rotating and aiming at sherman, and while i am waiting to see will he shoot first ,and then what will happen if he gets hit and all that stuff or when you have 1 platoon waiting to cross the street but you see enemy movement and duuno what to do in the moment and u send whole squad to death. those stories are different from the ones in wego/pbem because you are not completely relaxed while living them , you have to decide fast sometimes and it just feels more alive what i am thinking about is a tiny or prefferably small, maybe Medium battle that would be set to end in 1 or 2 hours (Custom battles/quick battles) iam not sure about pause rules yet, if there are pauses timer will be set to 1h for small battle or something like that, if there are no* pauses or its very limited for emergency cases, then 2 hours battle to give us room for thinking since CM is not very optimised/smooth game Wego that is set to 45-1h actually lasts (not pbem) 2 hours or more sometimes , so its same thing in theory if anyone is interested send me a message on this forum and we ll play when we both can dont worry about losing or winning |