Kharkov’43.. Enjoying it a lot.. some suggestions.. - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: Kharkov’43.. Enjoying it a lot.. some suggestions.. (/showthread.php?tid=69425) |
Kharkov’43.. Enjoying it a lot.. some suggestions.. - kipanderson - 03-21-2016 Kharkov’43.. Enjoying it a lot.. some suggestions.. Hi, Have returned to PzC and Kharkov’43 with the 1.03 patch and am enjoying it a lot. Am somewhat surprised because over the years I keep writing it off as too slow a system, but no it does operations very well. Keeps being gently tweaked and improved. They may already be hidden somewhere in the game. Or been considered and rejected.. but no matter.. my first thoughts not really knowing the game as it’s now too well yet. Anyway.. have couple of suggestions.
Thanks. All the best, Kip. RE: Kharkov’43.. Enjoying it a lot.. some suggestions.. - Strela - 03-23-2016 (03-21-2016, 07:49 AM)kipanderson Wrote: Kharkov’43.. Enjoying it a lot.. some suggestions.. Kip, Firstly welcome to the board! Thanks for your suggestions - many of these have merit. I'll talk to the rest of the team to see which maybe applicable for any future titles/patches. Thanks, David RE: Kharkov’43.. Enjoying it a lot.. some suggestions.. - Pepe Botijo - 03-23-2016 Interesting suggestions! And yes, it´s an excellent game. RE: Kharkov’43.. Enjoying it a lot.. some suggestions.. - kipanderson - 03-25-2016 David, Pepe, hi, glad you found the suggestions worth making. No. 3) is the one that matters most to me, and of course that I use anyway in that I play that way. Helps introduce some pretence of a consistent timeline for all your units across the battlefield. While still just one player turn per game turn. But all will have their favoured way to play. All in the eye of the beholder. All the best, kip. RE: Kharkov’43.. Enjoying it a lot.. some suggestions.. - kipanderson - 04-03-2016 Hi, Am greatly enjoying this game system now.. after twenty years of half-hearted efforts to get into it.. ; ). One more very obvious tweak that would help is to subdivide morale and quality ratings. Currently they are of course the same, C or B or E.. and so on. Resulting in percentage modifiers to a range of capabilities. The two often go together. But not always. The classic example is of course the Eastern Front. Where from the off the Soviets were a match for the Germans in morale even though during the first half of the war far less well trained. Some rating such as Assault should be effected by both morale and experience. But many factors currently effected by Quality/Morale are either morale or experience factors but not both. I change all units in Eastern Front games to C or B for elite units Quality/Morale for both sides and then use the excellent, specific modifiers for say artillery setup and indirect fire, supply and such to downgrade the Soviets where they were poorer performers in the real world. In winter ‘42/’43 anyway. But two specific ratings, morale and then experience/training normally effecting different capabilities would be better. All the best, Kip. |