Continuous Mode - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Black Powder & Cold Steel (https://www.theblitz.club/message_boards/forumdisplay.php?fid=163) +---- Forum: The Napoleonic Wars (https://www.theblitz.club/message_boards/forumdisplay.php?fid=165) +---- Thread: Continuous Mode (/showthread.php?tid=69774) |
Continuous Mode - Stejones82 - 07-02-2016 I am getting interested in this series, gents. There may be fresh meat available soon! I have the demo and have two questions: 1) I hit "C" and up comes a message that "continuous mode" is on/off. What is "continuous mode?" I do not seem to find this in either of the manuals. 2) Is there a way to shade for "reachable" hexes. In other words, if you have played Squad Battles, hotkey "C" shades all hexes except those the unit can actually move to with movement points available. It would be helpful if I could see how far, say, a limbered horse arty unit could go prior to beginning the move. Thanks in advance! Steve RE: Continuous Mode - agmoss99 - 07-04-2016 [quote pid='413212' dateline='1467407576'] I have no idea what continuous mode is and I've played the games for years. However, in answer to 2. No there is no "reachable" shading. Does that help? [/quote] RE: Continuous Mode - Don Czirr - 07-05-2016 (07-04-2016, 03:27 AM)agmoss99 Wrote: [quote pid='413212' dateline='1467407576'] [/quote] Was it ever made clear why they did not include that feature for this series Agmoss? I found it quite useful in Panzer Campaigns .... RE: Continuous Mode - agmoss99 - 07-05-2016 No idea. I didn't design it, but my guess is it's a time and money thing. That and variable movement rates (10 and 15 minute turns) maybe. You'll just have to do it the old fashioned way, but beware that different games have different mp's. |