Normandy 44 problem - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Tiller Operational Campaigns (https://www.theblitz.club/message_boards/forumdisplay.php?fid=11) +--- Thread: Normandy 44 problem (/showthread.php?tid=69808) |
Normandy 44 problem - Bioman - 07-13-2016 I am playing the Allies in Volcano Man's #16-Advancing inland scenario and I have a problem trying to ferry units across the Vire river around hex 69,50. The units are foot class, not disrupted, both hexes are in clear terrain and neither the infantry or engineer units can get across the river. I can cross other rivers just not this one. RE: Normandy 44 problem - todk - 07-13-2016 (07-13-2016, 03:48 AM)Bioman Wrote: I am playing the Allies in Volcano Man's #16-Advancing inland scenario and I have a problem trying to ferry units across the Vire river around hex 69,50. The units are foot class, not disrupted, both hexes are in clear terrain and neither the infantry or engineer units can get across the river. I can cross other rivers just not this one. They may need to be in travel mode. RE: Normandy 44 problem - Bioman - 07-13-2016 (07-13-2016, 04:08 AM)todk Wrote:(07-13-2016, 03:48 AM)Bioman Wrote: I am playing the Allies in Volcano Man's #16-Advancing inland scenario and I have a problem trying to ferry units across the Vire river around hex 69,50. The units are foot class, not disrupted, both hexes are in clear terrain and neither the infantry or engineer units can get across the river. I can cross other rivers just not this one. They are in travel mode. I have tried moving the infantry unit by itself when it is in travel mode and the engineer unit is not and I have tried only moving the engineer unit. I have even selected go on foot, even though they are already foot class units but to no avail. The problem only seems to exist with the Vire river. RE: Normandy 44 problem - wildb - 07-13-2016 These are the rules from the manual concerning ferrying: Engineer units can also ferry some units across Rivers and Canals. The requirements are: • The unit being ferried must be moving into the hex containing the Engineer unit or out of that hex. • The unit being ferried must be of Foot movement class, or be of Ski, Bicycle, or Horse movement class and consist of men (right click in Unit Picture to see this information listed) or be a unit which is On Foot (see section on Movement). • The unit being ferried must have full Movement Allowance, must be in Travel Mode, and must not be Disrupted or Broken. • The Engineer unit must not be Disrupted or Broken, must have full Movement Allowance, and must not be in Travel or Rail Mode (Note: the Engineer unit must not be conducting Bridge Operations, but can be maintaining a bridge). • The hex being moved into must be valid for movement for the unit being ferried. If valid, then the unit being ferried uses its full Movement Allowance to perform the movement. (The movement does not cost the Engineer unit movement points.) RE: Normandy 44 problem - Bioman - 07-13-2016 (07-13-2016, 08:20 AM)wildb Wrote: These are the rules from the manual concerning ferrying: My units meet all of the above criteria and still can't move across the river. As I have stated above the Vire river is the only one that I can not move across. RE: Normandy 44 problem - wildb - 07-13-2016 Ran a test on that hex and was able to cross the river, but, only the unit in Travel mode can cross the Vire, it did not work when I tried to move both units. RE: Normandy 44 problem - Ricky B - 07-13-2016 I too had no problems moving across the river from 69,50, with the same units that can easily move across other rivers. That includes the infantry unit first, then the engineer separately. Rick RE: Normandy 44 problem - Bioman - 07-13-2016 (07-13-2016, 01:12 PM)Ricky B Wrote: I too had no problems moving across the river from 69,50, with the same units that can easily move across other rivers. That includes the infantry unit first, then the engineer separately. After trying a number of things I found the solution. The engineer units of the 326th AB Eng Battalion were the problem. One company is a Para eng co and the other two are glider eng co's which is what they should be. To solve the problem I went into the OOB editor and changed the type of engineer unit to the other type saved that change and changed it back to the original type and they now work fine. I don't know what happened to them but they are still of the proper type, one Para and two Glider engineer companies but now they can ferry units across the Vire River like they were supposed to be able to do. |