Some texture - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Panzer Battles (https://www.theblitz.club/message_boards/forumdisplay.php?fid=280) +---- Forum: PB Mods Forum (https://www.theblitz.club/message_boards/forumdisplay.php?fid=292) +---- Thread: Some texture (/showthread.php?tid=69847) |
Some texture - Warhorse - 07-24-2016 Just playing around, ideas? RE: Some texture - Strela - 07-26-2016 It's not my cup of tea but that's the great thing about Tiller's games, they are easily moddable to allow you to get the look you like! David RE: Some texture - Don Czirr - 07-26-2016 I like it - it makes the grass / clear terrain look less generic - good work. In general I prefer the PCs Wave 2 graphics and PB graphics over the Jison style so I cam glad to see some creativity being applied here. Thanks for sharing. RE: Some texture - Xaver - 07-27-2016 Not bad but maybe this mod needs easier to see secondary roads, made scattered terrain buildings a little bigger to see them better and made certain field terrain easier to see... the "green" fields are sometimes hard to see. Great job. RE: Some texture - Warhorse - 08-01-2016 Thanks for the input, guys! I do wish there was another zoom, my older eyes are straining to see this stuff! Will look into above suggestions! RE: Some texture - Warhorse - 08-01-2016 (07-27-2016, 07:52 PM)Xaver Wrote: Not bad but maybe this mod needs easier to see secondary roads, made scattered terrain buildings a little bigger to see them better and made certain field terrain easier to see... the "green" fields are sometimes hard to see. Ok, made the Polder a little more blue, made the secondary roads easier to see, also the fields, varied the colors more to make things interesting, added waves to water and sandy texture to beach. RE: Some texture - Xaver - 08-14-2016 Yep looks cool... maybe something to explore is add white stripes in main roads (and maybe increase width of roads-rails to help diference more secondary of primary roads because post WWII roads are diferent) as test for "modern son" of PzB https://static.pexels.com/photos/4033/road-mountains-nature-street.jpeg Good job with mod, could be great if is added as alternative in games. RE: Some texture - Warhorse - 08-14-2016 I've actually been working on this a little more, and will try to post the latest files today at some point. I lightened up the primary roads so they are a lot more visible, added shadow to the hedgerows so they stand out more, and a lot of other changes as well. RE: Some texture - Warhorse - 08-14-2016 Here is a link for the mod thus far. Use JSGME to enable it, or swap folders out, but JSGME is easier! BoN Textured Terrain Mod Here is a link to use JSGME-Using JSGME And here is a link for the Mod enabler itself!-JSGME Enjoy! RE: Some texture - phoenix - 10-30-2016 Is it based on the small terrain graphics, Warhorse? Or does it not affect those aspects? I'll download it and try. Thanks! Peter |