![]() |
Some texture - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Panzer Battles (https://www.theblitz.club/message_boards/forumdisplay.php?fid=280) +---- Forum: PB Mods Forum (https://www.theblitz.club/message_boards/forumdisplay.php?fid=292) +---- Thread: Some texture (/showthread.php?tid=69847) |
Some texture - Warhorse - 07-24-2016 Just playing around, ideas? ![]() RE: Some texture - Strela - 07-26-2016 It's not my cup of tea but that's the great thing about Tiller's games, they are easily moddable to allow you to get the look you like! David RE: Some texture - Don Czirr - 07-26-2016 I like it - it makes the grass / clear terrain look less generic - good work. In general I prefer the PCs Wave 2 graphics and PB graphics over the Jison style so I cam glad to see some creativity being applied here. Thanks for sharing. RE: Some texture - Xaver - 07-27-2016 Not bad but maybe this mod needs easier to see secondary roads, made scattered terrain buildings a little bigger to see them better and made certain field terrain easier to see... the "green" fields are sometimes hard to see. Great job. RE: Some texture - Warhorse - 08-01-2016 Thanks for the input, guys! I do wish there was another zoom, my older eyes are straining to see this stuff! Will look into above suggestions! RE: Some texture - Warhorse - 08-01-2016 (07-27-2016, 07:52 PM)Xaver Wrote: Not bad but maybe this mod needs easier to see secondary roads, made scattered terrain buildings a little bigger to see them better and made certain field terrain easier to see... the "green" fields are sometimes hard to see. Ok, made the Polder a little more blue, made the secondary roads easier to see, also the fields, varied the colors more to make things interesting, added waves to water and sandy texture to beach. ![]() ![]() ![]() RE: Some texture - Xaver - 08-14-2016 Yep looks cool... maybe something to explore is add white stripes in main roads (and maybe increase width of roads-rails to help diference more secondary of primary roads because post WWII roads are diferent) as test for "modern son" of PzB https://static.pexels.com/photos/4033/road-mountains-nature-street.jpeg Good job with mod, could be great if is added as alternative in games. RE: Some texture - Warhorse - 08-14-2016 I've actually been working on this a little more, and will try to post the latest files today at some point. I lightened up the primary roads so they are a lot more visible, added shadow to the hedgerows so they stand out more, and a lot of other changes as well. RE: Some texture - Warhorse - 08-14-2016 Here is a link for the mod thus far. Use JSGME to enable it, or swap folders out, but JSGME is easier! BoN Textured Terrain Mod Here is a link to use JSGME-Using JSGME And here is a link for the Mod enabler itself!-JSGME Enjoy! RE: Some texture - phoenix - 10-30-2016 Is it based on the small terrain graphics, Warhorse? Or does it not affect those aspects? I'll download it and try. Thanks! Peter |