Kursk review - Printable Version +- Forums (https://www.theblitz.club/message_boards) +-- Forum: The Firing Line (https://www.theblitz.club/message_boards/forumdisplay.php?fid=1) +--- Forum: Panzer Battles (https://www.theblitz.club/message_boards/forumdisplay.php?fid=280) +--- Thread: Kursk review (/showthread.php?tid=70291) |
Kursk review - Wodin - 12-20-2016 Kursk review now on A Wargamers needful Things website:) LINK TO REVIEW RE: Kursk review - Don Czirr - 12-22-2016 Nice review Wodin. It inspired me to download the new patch and give Kursk a whirl again ... Did you guys play around at all with the new Fatigue Factor parameter - shifting between 2 and 3 yet? I'd be interested on your feedback - particularly for any scenarios that might have been deemed "too difficult / frustrating" for the attacker in the previous version ... RE: Kursk review - Strela - 12-22-2016 (12-22-2016, 09:15 AM)Don Czirr Wrote: Nice review Wodin. Hi Don, I have not tried it in Kursk (yet), but I can say it makes a material difference. In testing for both the PZB Demo and third title we see a much higher propensity for units to disrupt and even break. This is all driven by the much quicker accumulation of fatigues (+50%). You just can not push units that hard particularly units that begin with average to poor morale ratings. I'd welcome any feedback from players trying either Kursk or Normandy - I expect there to be a pretty marked change in Kursk in particular. David RE: Kursk review - Don Czirr - 12-24-2016 Thanks for the clarification David. I may fiddle with the settings on some of the tougher assault style maps. I'll give feedback when that happens. One other bit of feedback - which is rather small in terms of impact: Is there any way to increase the "shadow" / depth of the Toolbar buttons that are selected? I really like the whole expanded set of Toolbar items but at times, it's a bit difficult to see what is currently active. Don |